Global Entertainment Token
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  • White Paper Ver. 3.0
  • 1. Executive Summary
  • 2. Problem Recognition and Market Background
  • 3. Market Trends and Strategic Positioning
  • 4. Product Organization and Ecosystem Design
  • 5. Token and Point Design
  • 6. Web3 Design Philosophy and UX Design
  • 7. Technology Architecture and Scalability
  • 8. Use Cases and Deployment Scenarios
  • 9. Development and Deployment Roadmap
  • 10. Token Allocation and Economic Design (Tokenomics)
  • 11. Risk Factors
    • 11.1 Technical Risks and Response Policies
    • 11.2 Market Risks and Token Price Fluctuations
    • 11.3 Risks Related to Regulatory and Legal Systems
    • 11.4 Risks arising from user behavior
    • 11.5 Brand and Credibility Risks
    • 11.6 Risk Management and Operational Structure
    • 11.7 Continuous Review and Evolution
  • 12. GET Basic Information
  • 13. Disclaimer
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11. Risk Factors

Given GET’s ambition to integrate Web3, entertainment, and real-world assets (RWA), the project recognizes multiple risk dimensions.

This chapter outlines key risks and mitigation strategies.

  • 11.1 Technical Risks and Response Policies

  • 11.2 Market Risks and Token Price Fluctuations

  • 11.3 Risks Related to Regulatory and Legal Systems

  • 11.4 Risks arising from user behavior

  • 11.5 Brand and Credibility Risks

  • 11.6 Risk Management and Operational Structure

  • 11.7 Continuous Review and Evolution

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Last updated 5 months ago