Global Entertainment Token
Ctrlk
  • White Paper Ver. 3.0
  • 1. Executive Summary
  • 2. Problem Recognition and Market Background
    • 2.1 Structural Challenges in the Entertainment Industry
    • 2.2 Limitations of Centralized Platforms
    • 2.3 The New Possibilities of Web3
    • 2.4 The rise of the RWA and the Need for Connectivity
    • 2.5 Strategic Positioning: The intersection of Web3 x Entertainment x RWA
  • 3. Market Trends and Strategic Positioning
  • 4. Product Organization and Ecosystem Design
  • 5. Token and Point Design
  • 6. Web3 Design Philosophy and UX Design
  • 7. Technology Architecture and Scalability
  • 8. Use Cases and Deployment Scenarios
  • 9. Development and Deployment Roadmap
  • 10. Token Allocation and Economic Design (Tokenomics)
  • 11. Risk Factors
  • 12. GET Basic Information
  • 13. Disclaimer
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2. Problem Recognition and Market Background

  • 2.1 Structural Challenges in the Entertainment Industry

  • 2.2 Limitations of Centralized Platforms

  • 2.3 The New Possibilities of Web3

  • 2.4 The rise of the RWA and the Need for Connectivity

  • 2.5 Strategic Positioning: The intersection of Web3 x Entertainment x RWA

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Last updated 5 months ago