# White Paper Ver. 3.0

<figure><img src="/files/6lyUbavUqmXq1Wdv9q7O" alt=""><figcaption></figcaption></figure>

* [1. Executive Summary](/1.-executive-summary)
* [2. Problem Recognition and Market Background](/2.-problem-recognition-and-market-background)
* [3. Market Trends and Strategic Positioning](/3.-market-trends-and-strategic-positioning)
* [4. Product Organization and Ecosystem Design](/4.-product-organization-and-ecosystem-design)
* [5. Token and Point Design](/5.-token-and-point-design)
* [6. Web3 Design Philosophy and UX Design](/6.-web3-design-philosophy-and-ux-design)
* [7. Technology Architecture and Scalability](/7.-technology-architecture-and-scalability)
* [8. Use Cases and Deployment Scenarios](/8.-use-cases-and-deployment-scenarios)
* [9. Development and Deployment Roadmap](/9.-development-and-deployment-roadmap)
* [10. Token Allocation and Economic Design (Tokenomics)](/10.-token-allocation-and-economic-design-tokenomics)
* [11. Risk Factors](/11.-risk-factors)
* [12. GET Basic Information](/12.-get-basic-information)
* [13. Disclaimer](/13.-disclaimer)


# 1. Executive Summary

<figure><img src="/files/7HWef59KJcAiiWPIHULo" alt=""><figcaption></figcaption></figure>

## What is GET?

GET (Global Entertainment Token) serves as the cornerstone of the next-generation Web3 entertainment economy, bridging the gap between entertainment sectors such as music, film, sports, and gaming with real-world assets (RWAs) like real estate and tangible goods.

&#x20;

### GET combines

two key characteristics:

・ Governance Token: Empowers community-driven decision-making (DAO voting)

・Utility Token: Seamlessly usable across both real and virtual environments.

&#x20;

Vision: Shaping the Future of Entertainment

GET aims to address the structural challenges inherent in the entertainment industry:

・Lack of transparency in revenue distribution to artists and creators.

・Fans remain passive "consumers" with little active engagement.

・Fragmentation of value across content, experiences, and products.

・Digital assets (NFTs) and real-world assets (live performances, merchandise, RWAs) are disconnected.

Through blockchain technology, GET will reconstruct this landscape around the principles of co-creation and participatory engagement.

&#x20;

GET offers three core values


# 2. Problem Recognition and Market Background

<figure><img src="/files/TXYGHX8C2aPl1VEd2HGo" alt=""><figcaption></figcaption></figure>

* [2.1 Structural Challenges in the Entertainment Industry](/2.-problem-recognition-and-market-background/2.1-structural-challenges-in-the-entertainment-industry)
* [2.2 Limitations of Centralized Platforms](/2.-problem-recognition-and-market-background/2.2-limitations-of-centralized-platforms)
* [2.3 The New Possibilities of Web3](/2.-problem-recognition-and-market-background/2.3-the-new-possibilities-of-web3)
* [2.4 The rise of the RWA and the Need for Connectivity](/2.-problem-recognition-and-market-background/2.4-the-rise-of-the-rwa-and-the-need-for-connectivity)
* [2.5 Strategic Positioning: The intersection of Web3 x Entertainment x RWA](/2.-problem-recognition-and-market-background/2.5-strategic-positioning-the-intersection-of-web3-x-entertainment-x-rwa)


# 2.1 Structural Challenges in the Entertainment Industry

<figure><img src="/files/i46WcwwtXxOf4Xfybcs2" alt=""><figcaption></figcaption></figure>

**Today’s entertainment industry relies heavily on multiple stakeholders—platforms, production companies, advertisers, investors—to sustain content creation.**

**While this structure has fueled overall industry growth, it has also introduced significant inefficiencies:**

* Artists and creators face multiple intermediaries, obscuring the flow of compensation.
* &#x20;Fans remain largely passive, with limited avenues to engage during production and planning phases.
* &#x20;Fragmentation across live performances, merchandise, video content, and fan engagement impairs consistent user experiences and long-term relationship-building between fans and creators.


# 2.2 Limitations of Centralized Platforms

<figure><img src="/files/NISMkXiMv6RiwUmuBV3j" alt=""><figcaption></figcaption></figure>

**Major centralized platforms dominate content distribution, offering surface-level convenience but introducing deep-rooted structural problems:**

* Distribution algorithms and terms are opaque ("black boxes").
* Usage fees and commissions are unilaterally imposed, without negotiation rights for creators.
* Fan interaction is restricted within the bounds of each platform's framework.

&#x20;

These conditions inhibit creative freedom and spontaneous fan engagement, making the formation of sustainable, autonomous communities nearly impossible.


# 2.3 The New Possibilities of Web3

<figure><img src="/files/4P8Vh1Ms75E3Uds8PVMK" alt=""><figcaption></figcaption></figure>

**Web3 technology has the potential to fundamentally reshape entertainment:**

* Direct support and participation\
  Fans can fund and support projects through tokens and NFTs.
* Tokenization of “ownership” of content and experiences\
  Content access and experience rights can be minted as tradable NFTs.
* DAO-Driven decision-making\
  Community can guide project directions through governance votes.
* Contribution-Based Reward Models\
  Participation and activity are incentivized via co-creation economies.

GET is purposefully designed around these Web3 innovations, offering a high degree of alignment with the evolving entertainment landscape.

The characteristics of Web3, such as democratization of decision-making and immediacy of value distribution, have an extremely high affinity with the use cases provided by GET.


# 2.4 The rise of the RWA and the Need for Connectivity

<figure><img src="/files/Q0E8fWJIiRMZ6wtHpOvI" alt=""><figcaption></figcaption></figure>

The linkage between blockchain and real-world assets (RWAs) is accelerating globally.

Especially, the tokenization, verification and distribution of “Physical items” like Real Estate, Precious Metals and Trading Cards are forming a new trend.

**Emerging trends include:**

* NFT tickets for premium access to live events.
* Proof of ownership and secondary market distribution of physical merchandise.
* Tokenized experiential rights (e.g., VIP experiences owned by fans).

&#x20;

This convergence mirrors user demand for integrated digital and real-world entertainment experiences—an ideal match for GET’s hybrid economic vision.


# 2.5 Strategic Positioning: The intersection of Web3 x Entertainment x RWA

<figure><img src="/files/k3Vc1vf7LrG1X2NOnsk0" alt=""><figcaption></figcaption></figure>

GET is uniquely positioned at the intersection of decentralized Web3 models, entertainment innovation, and real-world asset integration.

It is not merely an NFT marketplace or a basic entertainment DAO—it is an infrastructure for a "participatory entertainment economy" that transcends the digital-physical divide.

&#x20;

**GET’s distinct positioning:**

* Creates a society where creators, fans, and businesses have visible, actionable contributions.
* Realizes decision-making, settlement, and ownership through tokenization.
* Provides a unified entertainment UX across real and virtual experiences.

Ultimately, GET envisions a new era of co-creation where everyone becomes an active member of a thriving creative economy.


# 3. Market Trends and Strategic Positioning

<figure><img src="/files/Sq9QDmqgTjhuHYqoKM4X" alt=""><figcaption></figcaption></figure>

This chapter clarifies the structural changes in the global entertainment market and the strategic position GET is aiming in “co-created token economy”.

***

* [3.1 Global Market Expansion and Industry Structure Transformation](/3.-market-trends-and-strategic-positioning/3.1-global-market-expansion-and-industry-structure-transformation)
* [3.2 Market Overview and Growth Trends by Sector](/3.-market-trends-and-strategic-positioning/3.2-market-overview-and-growth-trends-by-sector)
* [3.3 Future Outlook: Web3 Entertainment Directions](/3.-market-trends-and-strategic-positioning/3.3-future-outlook-web3-entertainment-directions)


# 3.1 Global Market Expansion and Industry Structure Transformation

<figure><img src="/files/zWy1lOfw8p5Vn8cAuMWu" alt=""><figcaption></figcaption></figure>

**The global entertainment and media (E\&M) market is projected to reach approximately $2.8 trillion in 2023, surpassing $3.4 trillion by 2028. Key growth drivers include:**

* Streaming services
* Mobile gaming
* Extended Reality (XR) technologies
* NFTs and Web3 integration

**These trends are reshaping industry structures:**

* Experiential content consumption is surging, particularly via mobile.
* Ownership and participation in the form of NFT/RWA on Web3 are emerging.
* Production costs and promotional timelines are shrinking thanks to generative AI.

GET aims to serve as both an economic and cultural infrastructure, purpose-built for this evolving landscape.


# 3.2 Market Overview and Growth Trends by Sector

<figure><img src="/files/g187MWKRgmDl2NYeJygc" alt=""><figcaption></figcaption></figure>

The entertainment sector, the focus of GET, is expected to expand further in the future. The schematic below summarizes the market size of the major sectors and GET's areas of connection.

<figure><img src="/files/plWD8JFeHKgC48RRqNlw" alt=""><figcaption></figcaption></figure>

**＊Source:**

* PwC Global Entertainment & Media Outlook 2024–2028
* IFPI – Global Music Report 2025
* GMR\_2025\_State\_of\_the\_Industry\_Final
* The Business Research Company – Motion Picture Industry Report 2024–2029
* Japan Fave Economy Labo・Digital Agency Released Document（2023）


# 3.3 Future Outlook: Web3 Entertainment Directions

<figure><img src="/files/j1hT3PUweGqWLvUci2pq" alt=""><figcaption></figcaption></figure>

**Web3 entertainment is poised to evolve along several key vectors:**

* Experience-based NFTs: NFTs linked to experiences and proof of value (e.g., event access, ranking proofs).
* Fan tokens: The core of participatory governance where fans' voices are reflected in projects.
* RWA collaboration: Integration with real-world events, merchandise, and venues.
* Web3.0 payments: Fusion of daily transactions and token economy with GET Pay.
* Generation AI: Support for user-generated content, personalized NFTs, and creator reward systems.

GET is not just a token, it is  positioned as the core infrastructure powering the next wave of participatory entertainment.


# 4. Product Organization and Ecosystem Design

<figure><img src="/files/o4HzLQWilA48E0sMd7Ck" alt=""><figcaption></figcaption></figure>

The GET project is building an ecosystem that links multiple products and services to realize a Web3-based entertainment economy.

This chapter outlines the main components of the GET ecosystem and the seamless user experience (UX) they collectively create.

***

* [4.1 GET Platform](/4.-product-organization-and-ecosystem-design/4.1-get-platform)
* [4.2 GET Wallet](/4.-product-organization-and-ecosystem-design/4.2-get-wallet)
* [4.3 GET Pay](/4.-product-organization-and-ecosystem-design/4.3-get-pay)
* [4.4 NFT/RWA Marketplace](/4.-product-organization-and-ecosystem-design/4.4-nft-rwa-marketplace)
* [4.5 Governance Voting System](/4.-product-organization-and-ecosystem-design/4.5-governance-voting-system)
* [4.6 GET City (Metaverse Concept) \[Under Development\]](/4.-product-organization-and-ecosystem-design/4.6-get-city-metaverse-concept-under-development)
* [4.7 Integration Among Products](/4.-product-organization-and-ecosystem-design/4.7-integration-among-products)


# 4.1 GET Platform

<figure><img src="/files/Qn05GrHXa0fBq608hmuO" alt=""><figcaption></figcaption></figure>

The GET Platform serves as the central hub of the ecosystem, aggregating all value-related activities such as participation, support, transactions, and governance.

**Key features:**

* Wallet-based personal authentication and token management
* Project proposal, support, and progress tracking
* Governance voting (fund allocation, event details, etc.)
* Integrated crowdfunding functionality

**Characteristics:**

* Full functionality available with a single GET Wallet connection
* Gasless payments via GET Pay (point conversion system)
* Unified UX design enabling participation, support, voting, and broadcasting in one place


# 4.2 GET Wallet

<figure><img src="/files/44882XRNqPOhrxnPFDOa" alt=""><figcaption></figcaption></figure>

The GET Wallet is official wallet for managing GET tokens, GET Pay, NFT, and RWA assets, acting as the gateway to the GET economy.

**Main features:**

* Storage and display of cryptocurrencies and NFTs (GET, ADA, USDT, etc.)
* Transaction history for GET Pay, support activities, voting, and participation
* Visual proof of ownership and engagement via NFTs

**Future Enhancements:**

* Support for mobile apps (iOS/Android)
* Multi-chain compatibility (currently Cardano and Ethereum supported)
* Automatic integration of RWA certification information (e.g., real estate NFTs)


# 4.3 GET Pay

<figure><img src="/files/3VZJKctTBBzrSVsMJe78" alt=""><figcaption></figcaption></figure>

GET Pay is a payment system enabling instant settlements both online and in real-world venues using GET tokens.

**Use cases:**

* QR code payment at live venues/exhibitions (tickets, goods, etc.)
* Exclusive goods and NFT purchases via e-commerce
* Payment in metaverse (virtual live, exhibition space, etc.)

**Characteristics:**

* Gasless payment model through points system
* Intuitive, easy-to-use UI/UX for users unfamiliar with Web3
* Potential future integration with existing e-money services


# 4.4 NFT/RWA Marketplace

<figure><img src="/files/HcOwjREHOWAeCOuh08q9" alt=""><figcaption></figcaption></figure>

The NFT/RWA Marketplace is a hybrid trading platform for both digital NFTs and real-world tokenized assets.

**Supported assets:**

* Digital content NFTs such as music and video
* NFTs for limited-edition merchandise and live tickets (limited quantity/with special offers)
* roof of ownership NFTs for tangible goods
* Tokenized RWA assets such as VIP experiences and real estate

**Key features:**

* Support for listing and purchasing via GET/GET Pay
* Integrated metadata assignment (ownership rights, usage rights, proof)
* Automated royalty settings and distribution for secondary sales
* Providing a model that combines physical goods with delivery and proof of ownership


# 4.5 Governance Voting System

<figure><img src="/files/Mo5zkd9QA79DsUiplL8A" alt=""><figcaption></figcaption></figure>

A DAO-based governance system empowers GET holders to participate in shaping project directions.

**Voting Topics Include:**

* Selection of projects to support (artists, films, events, etc.)
* Performer selection, venue and contents policy decisions
* Approval or disapproval of staking fees and partnership deals
* Proposals for new platform features

**Voting mechanism:**

* 1 GET = 1 vote (influence based on amount held)
* Conditional voting (Under staking only, NFT holders only, etc.)
* Incentives for participants (e.g., limited NFT, GET Miles)
* Proposers are required to have a certain amount of GETs and disclose information


# 4.6 GET City (Metaverse Concept) \[Under Development]

<figure><img src="/files/Vm3S6LHZA28rX1tZZkvS" alt=""><figcaption></figcaption></figure>

GET City is a conceptual next-generation metaverse where real and virtual worlds converge. The land, facilities, and experiences are managed by tokens, providing a space where token holders can contribute both economically and culturally.

**Components (planned):**

* Virtual live venues, cinemas, exhibition spaces
* Tokenized land and building ownership models
* Voting/payment/staking via GET tokens
* Collaboration with real-world event (enabling two-way experiences)


# 4.7 Integration Among Products

<figure><img src="/files/DBzxRtpObUChpBb1Jugl" alt=""><figcaption></figcaption></figure>

Each GET product operates independently yet integrates tightly to deliver a cohesive experience.

<figure><img src="/files/VarlrJDe4kFAMII0KsNo" alt=""><figcaption></figcaption></figure>

By seamlessly linking these elements, GET realizes a new "co-creation entertainment economy" where users create, support, enjoy, participate, experience, broadcast, and earn rewards in a unified cycle.


# 5. Token and Point Design

<figure><img src="/files/U1S2tK0ZDgeSUQdaEkE4" alt=""><figcaption></figcaption></figure>

The GET ecosystem combines three asset layers - GET Tokens, GET Pay and GET Miles (reward points) - to enable a simple yet scalable economic structure.

<figure><img src="/files/oU6OxcuoopEfV0indayz" alt=""><figcaption></figcaption></figure>

***

* [5.1 Concept: The Three-Layered Structure](/5.-token-and-point-design/5.1-concept-the-three-layered-structure)
* [5.2 Role of each asset and use cases](/5.-token-and-point-design/5.2-role-of-each-asset-and-use-cases)
* [5.3 Overall design image of 3-layer structure](/5.-token-and-point-design/5.3-overall-design-image-of-3-layer-structure)
* [5.4 Advantages of the 3-layer structure design](/5.-token-and-point-design/5.4-advantages-of-the-3-layer-structure-design)


# 5.1 Concept: The Three-Layered Structure

<figure><img src="/files/m0BhBWbgNtctKUrlK9WS" alt=""><figcaption></figcaption></figure>

## ① Separation of Roles

**Clear functional separation improves UX:**

* GET: Core asset for governance and economic participation
* GET Pay: Instant payments and user-friendly experience
* GET Miles: Visualization and quantification of engagement

&#x20;

## ② Enhanced Utility

Offers a stress-free participation experience for non-web users by allowing them to select the most appropriate asset for their use.

&#x20;

## ③ Engagement value

Quantify and visualize user behavior (support, participation, voting, transmission, etc.) and convert into GET Miles. This promotes community activation and continued participation.


# 5.2 Role of each asset and use cases

<figure><img src="/files/ICffLm6YJK7KitHTVSiJ" alt=""><figcaption></figcaption></figure>

**\[GET Token] - Core On-chain Asset  -**

* Project support/crowdfunding participation
* Governance voting and proposals
* NFT and RWA payments
* Conversion to GET Pay
* Getting rewarded by staking
* Getting benefits/preferences/exclusive access

**Key Characteristics:**

* Native token on Cardano blockchain
* Market-driven price fluctuations
* Conditional operation with smart contract\ <br>

**【GET Pay】 - Daily settlement currency (off-chain)**

* QR code settlement for live performances, exhibitions and merchandise sales
* Fan club memberships and content tipping
* Partial settlement method for NFT/RWA

**Conversion rules:**

* GET → GET Pay: Convertible at a dynamic rate
* GET Pay → GET: Non-convertible

**Key Characteristics:**

* Instant processing without gas fees
* Smooth, Web2-like payment UX
* GET Miles are automatically awarded based on usage

&#x20;

**【GET Miles】 - Contribution Reward points (off-chain) -**

* Automatically awarded according to actions such as support, participation, voting, and sending out messages
* Royalty function to visualize user “heat level”

&#x20;

Example of awarding (behavior-based scoring)

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Activity</td><td valign="top">Award Miles(Example)</td></tr><tr><td valign="top">Live Show/Event Participation</td><td valign="top">+10 Miles</td></tr><tr><td valign="top">Vote Participation</td><td valign="top">+5 Miles</td></tr><tr><td valign="top">SNS Posting and broadcasting</td><td valign="top">+3~20 Miles</td></tr><tr><td valign="top">Staking Expires</td><td valign="top">+Bonus Miles</td></tr><tr><td valign="top">Long Term Holder</td><td valign="top">Automatic airdrop at regular intervals</td></tr></tbody></table>

&#x20;

**Usage**

* Exchange with limited NFT
* Enter event drawings/awards
* Acquire fan rank/certification badges
* Get proposal rights/preferential access

**Features**

* Not for external transmission or redemption
* Linked to GET Pay usage
* Integration with “level system” and “trust score”


# 5.3 Overall design image of 3-layer structure

<figure><img src="/files/pR8sbW7Yxfqe6ds8Q8TO" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/ckW6nujqMhhsGhwNnhtp" alt=""><figcaption></figcaption></figure>

&#x20;

This structure promotes a cyclical UX where participation leads to contribution, which is then rewarded—moving beyond mere consumption.


# 5.4 Advantages of the 3-layer structure design

<figure><img src="/files/EjFBA07LrhdBlb58mn8L" alt=""><figcaption></figcaption></figure>

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Comparison axis</td><td valign="top">Traditional dual token</td><td valign="top">GET's three-layer structure</td></tr><tr><td valign="top">Easy-to-understand UX</td><td valign="top">Difficult to distinguish between tokens</td><td valign="top">One core, intuitive support</td></tr><tr><td valign="top">Price formation</td><td valign="top">Value distribution with multiple tokens</td><td valign="top">Evaluation is consolidated in GET</td></tr><tr><td valign="top">Flexibility of implementation</td><td valign="top">Legal regulations and development are complicated</td><td valign="top">Support points can be managed within the app</td></tr><tr><td valign="top">Regulatory compliance</td><td valign="top">Tends to be complicated</td><td valign="top">Clear with a structure of one token + in-app currency</td></tr></tbody></table>

&#x20;Thus, GET ecosystem offers a new token economy model by optimizing investability, utility, participation experience, and trust-building through its innovative 3-layer structure.


# 6. Web3 Design Philosophy and UX Design

<figure><img src="/files/2mKQFSHxM1r6O1d77axZ" alt=""><figcaption></figcaption></figure>

The GET project prioritizes a natural and intuitive user experience (UX) while leveraging Web3 technology to empower users to create, support, experience, and prove ownership within the entertainment sector.

Although the Web3 ideals are frequently discussed, widespread adoption has been hampered by complexity and a lack of user-friendliness compared to traditional Web2 systems.

GET addresses this gap by seamlessly embedding Web3 capabilities into the UX and concept, ensuring users experience its benefits without feeling overwhelmed.

This chapter outlines the design principles that shape GET’s user-centric approach.

***

* [6.1 Adopted Blockchain and “Web3-unaware” Design Philosophy](/6.-web3-design-philosophy-and-ux-design/6.1-adopted-blockchain-and-web3-unaware-design-philosophy)
* [6.2 UX Significance of Three-Tier Asset Design](/6.-web3-design-philosophy-and-ux-design/6.2-ux-significance-of-three-tier-asset-design)
* [6.3 Integrated UX: End-to-End User Journey](/6.-web3-design-philosophy-and-ux-design/6.3-integrated-ux-end-to-end-user-journey)
* [6.4 Summary of Design Philosophy: The Answer to “Web 2.9”](/6.-web3-design-philosophy-and-ux-design/6.4-summary-of-design-philosophy-the-answer-to-web-2.9)


# 6.1 Adopted Blockchain and “Web3-unaware” Design Philosophy

<figure><img src="/files/lAC0uGi4Cj0UFjQUPdIn" alt=""><figcaption></figcaption></figure>

GET tokens are built on the Cardano blockchain. A choice made not simply for performance metrics, but based on the core principle:

"Web3 functionality should be invisible to the user."

&#x20;

**Why not make people aware of Web3?**

* Typical Web3 interactions like "wallet connections," "gas fee payments," and "private key management" are non-intuitive for the general public.
* Most users seek content engagement, not technical processes.
* By embedding Web3 features like transparency, decentralization, and ownership into the UX, GET enables to adopt with no frictions.

&#x20;

Cardano was selected because it best aligned with these requirements, as detailed in the next chapter.


# 6.2 UX Significance of Three-Tier Asset Design

<figure><img src="/files/CJonxzifmDZYlT9rjXI7" alt=""><figcaption></figcaption></figure>

GET combines a stress-free experience with a high-functioning economy by using the following three assets for different purposes.

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Layer</td><td valign="top">Asset</td><td valign="top">Role</td><td valign="top">UX Implications</td></tr><tr><td valign="top">On-Chain</td><td valign="top">GET</td><td valign="top">Core Token</td><td valign="top">Investment, support, staking, and NFT payments for Web3 users</td></tr><tr><td valign="top">Off-Chain</td><td valign="top">GET Pay</td><td valign="top">Payment Currency</td><td valign="top">Realize QR payment and ticket/merchandise payment in a Web2-like manner</td></tr><tr><td valign="top">Off-Chain</td><td valign="top">GET Miles</td><td valign="top">Contribution Reward</td><td valign="top">A new evaluation axis where actions are quantified, visualized, and transformed into rewards</td></tr></tbody></table>

&#x20;This multi-layered model allows users to participate, contribute, transact, and get rewarded within a transparent smooth, and intuitive experience.


# 6.3 Integrated UX:  End-to-End User Journey

<figure><img src="/files/UvZdkHk5NuV6sFXDU0eE" alt=""><figcaption></figcaption></figure>

Within the GET ecosystem, the following user actions are completed with a single Wallet connection:

<figure><img src="/files/gt3d86zG0pY7WU7SPv29" alt=""><figcaption></figcaption></figure>

Every action — from participation to reward redemption — is visualized and contributes to user trust scores and social recognition (fan rankings).


# 6.4 Summary of Design Philosophy: The Answer to “Web 2.9”

<figure><img src="/files/XNcuhjM68vkI3UGVJjem" alt=""><figcaption></figcaption></figure>

Design Principles Behind GET:

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Design Principles</td><td valign="top">Example implementation</td></tr><tr><td valign="top">UX similar to Web2</td><td valign="top">SNS-like UI, QR code payment, real-life event integration</td></tr><tr><td valign="top">Transparency and distribution of Web3</td><td valign="top">Governance voting/NFT secondary distribution royalties/revenue processing through smart contracts</td></tr><tr><td valign="top">A bridge between Web2.0 and Web3.0</td><td valign="top">An integrated structure that can be completed simply by connecting GET Pay, GET Miles, and Wallet</td></tr></tbody></table>

Rather than forcing users to consciously adapt to Web3, GET aspires to a "Web 2.9" model:\
&#x20;Users enjoy the benefits of Web3—before even realizing they’ve engaged with it.


# 7. Technology Architecture and Scalability

<figure><img src="/files/kG0mYjUOQ4YfbGYzjIGR" alt=""><figcaption></figcaption></figure>

GET’s technical foundation is designed to balance security, scalability, and user simplicity, leveraging the robustness of the Cardano blockchain while hiding technical complexity behind a seamless UX.

This chapter details the system design, chain selection rationale, smart contract principles, and future scalability strategies.

***

* [7.1 Overall System Structure and 3-Layer Structure](/7.-technology-architecture-and-scalability/7.1-overall-system-structure-and-3-layer-structure)
* [7.2 Why Cardano?](/7.-technology-architecture-and-scalability/7.2-why-cardano)
* [7.3 “Web3-unaware design philosophy” for non-engineers](/7.-technology-architecture-and-scalability/7.3-web3-unaware-design-philosophy-for-non-engineers)
* [7.4 Application and Scope of Smart Contracts](/7.-technology-architecture-and-scalability/7.4-application-and-scope-of-smart-contracts)
* [7.5 Security and design policy of the token and payment structure](/7.-technology-architecture-and-scalability/7.5-security-and-design-policy-of-the-token-and-payment-structure)
* [7.6 Security and Scalability DesignSecurity aspects:](/7.-technology-architecture-and-scalability/7.6-security-and-scalability-designsecurity-aspects)
* [7.7 Scalability and External Connectivity Concepts](/7.-technology-architecture-and-scalability/7.7-scalability-and-external-connectivity-concepts)


# 7.1 Overall System Structure and 3-Layer Structure

<figure><img src="/files/JkY0cCJqRj7ir8pVKfcR" alt=""><figcaption></figcaption></figure>

The GET technology infrastructure consists of the following three layers. This ensures both the simplicity of the user experience and the robustness of the blockchain technology.

<figure><img src="/files/xWlrPmluFQZyIzubv4pj" alt=""><figcaption></figcaption></figure>

&#x20;This multi-layered design ensures that high-level security and flexible logic support a simple and intuitive UX.


# 7.2 Why Cardano?

<figure><img src="/files/pqlr151m6859SlP5GpAf" alt=""><figcaption></figcaption></figure>

After evaluating multiple public blockchains (Ethereum, Polygon, Solana, etc.), Cardano was chosen based on the following perspectives.

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Evaluation axis</td><td valign="top">Cardano</td><td valign="top">Ethereum</td><td valign="top">Polygon</td></tr><tr><td valign="top">Transaction Fee</td><td valign="top"><p>◎  Stable/</p><p>Low Cost</p></td><td valign="top"><p>× Volatile/</p><p>Tend to rise</p></td><td valign="top">◯ Relatively Stable</td></tr><tr><td valign="top">Scalability</td><td valign="top"><p>◎  High Through</p><p>Put with POS</p></td><td valign="top">△   Currently Limited</td><td valign="top">◯ Moderate Response</td></tr><tr><td valign="top">Native Token Support</td><td valign="top">◎  No Smart Contract Required</td><td valign="top"><p>× ERC-20</p><p>Required</p></td><td valign="top"><p>× ERC-based</p><p>dependency</p></td></tr><tr><td valign="top">Security and formal validation</td><td valign="top"><p>◎  Adopting</p><p>Formal Methods</p><p>(Plutus)</p></td><td valign="top"><p>△   Solidity-</p><p>Based</p></td><td valign="top">△   Same as above</td></tr><tr><td valign="top">RWA/NFT suitability</td><td valign="top"><p>◎  Lightweight &#x26;</p><p>transparent</p><p>issuance/</p><p>trading</p></td><td valign="top"><p>◯ Many Projects</p><p>implemented</p><p> </p></td><td valign="top">◯ Fast but with risk of congestion</td></tr></tbody></table>

&#x20;Cardano's security, cost-efficiency, and RWA support made it the best fit for GET’s philosophy.


# 7.3 “Web3-unaware design philosophy” for non-engineers

<figure><img src="/files/24qRLTQGF8ppnvsi5i9c" alt=""><figcaption></figcaption></figure>

To ensure accessibility for general users (fans, creators), GET was designed so that blockchain complexity is hidden behind familiar interfaces.

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">UI/UX side (front)</td><td valign="top">System structure (back)</td></tr><tr><td valign="top">Participate and purchase with a single login</td><td valign="top">Authentication with Wallet Connect (Cardano)</td></tr><tr><td valign="top">QR Code payment with GET Pay</td><td valign="top">GET Token → point conversion logic</td></tr><tr><td valign="top">Participate in decision-making with voting button</td><td valign="top">Smart Contract execution with Plutus</td></tr><tr><td valign="top">Proof of ownership NFT will be automatically displayed</td><td valign="top">Link design with on-chain NFT + RWA</td></tr></tbody></table>

Thus, Web2-like simplicity is fully backed by Web3-grade security and decentralization.


# 7.4 Application and Scope of Smart Contracts

<figure><img src="/files/wkxQgw8cSdsAQIfskJ4j" alt=""><figcaption></figcaption></figure>

GET uses Plutus Smart Contracts to achieve automation and transparent operations in the following areas.

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Field</td><td valign="top">Smart contract usage</td></tr><tr><td valign="top">Governance</td><td valign="top">Automatic processing of voting, proposals, approvals, and execution</td></tr><tr><td valign="top">Staking</td><td valign="top">Automation of locking conditions, reward distribution, and maturity processing</td></tr><tr><td valign="top">NFT issuance and sales</td><td valign="top">Issuance, ownership management, and royalty distribution from secondary trades</td></tr><tr><td valign="top">RWA tokenization</td><td valign="top">Issuance of proof-of-ownership NFT, divisional rights recording, and transfer history management </td></tr><tr><td valign="top">Crowdfunding</td><td valign="top">Stage distribution of support funds / automatic refund processing when funds are not reached</td></tr></tbody></table>

Plutus can introduce Formal Verification (Formal Verification), which allows a high level of assurance of the logical validity of smart contracts.


# 7.5 Security and design policy of the token and payment structure

<figure><img src="/files/FCueNHOJk1jaSr0MhsmU" alt=""><figcaption></figcaption></figure>

* GET Token: Native asset on Cardano—secure without smart contracts
* GET Pay: Off-chain point system enabling gasless transactions
* Gas Costs: Fully absorbed by the platform to maintain a seamless UX

&#x20;

This dual-layer model combines the convenience of Web2 payments with blockchain-grade trust and transparency.


# 7.6 Security and Scalability DesignSecurity aspects:

<figure><img src="/files/uogpBV3jbr9tIvWtxeB0" alt=""><figcaption></figcaption></figure>

* Introduction of a phased auditing system for smart contracts
* Distribution of authority for operating wallets through multi-sig
* Operation logging and fraud detection on the platform

**Scalability aspects:**

* Control transaction load by dividing GET Platform processing between front and back
* Consider L2 deployment (e.g. Hydra) to distribute processing as the number of users increases
* Utilizing decentralized storage (e.g. IPFS, Arweave) for NFTs and RWA metadata


# 7.7 Scalability and External Connectivity Concepts

<figure><img src="/files/gPs6mwpdGsxYetYJMf7q" alt=""><figcaption></figcaption></figure>

GET is future-proofed for broad connectivity and growth:

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Field</td><td valign="top">Content</td></tr><tr><td valign="top">Oracle integration</td><td valign="top">Acquisition of external price/exchange/event information through Chainlink, etc.</td></tr><tr><td valign="top">L2 implementation</td><td valign="top">High-speed processing through integration with Hydra and rollup-type solutions</td></tr><tr><td valign="top">Distributed storage</td><td valign="top">Integration with IPFS/Arweave to decentralize media NFT and RWA metadata storage</td></tr><tr><td valign="top">SDK provision</td><td valign="top">Planned release of development kit for external partners to connect to GET Platform</td></tr><tr><td valign="top">API integration</td><td valign="top">Expected connection with NFT/RWA marketplaces, entertainment DApps, and Web2 event management companies</td></tr><tr><td valign="top">Mobile deployment</td><td valign="top">Planning to support GET Wallet/Platform mobile apps (iOS/Android)</td></tr></tbody></table>

GET’s architecture ensures both present usability and future scalability to accommodate mass adoption.

As a bridge between Web2 and Web3, this technical foundation supports a structure to deliver the power of the blockchain without users being aware of it.


# 8. Use Cases and Deployment Scenarios

<figure><img src="/files/ZOC0uqvB369FewJuit2K" alt=""><figcaption></figcaption></figure>

GET offers a new participatory entertainment experience, bridging real and virtual domains across music, film, events, sports, gaming, and more.

This chapter illustrates specific use cases and deployment models for various stakeholders.

* [8.1 Potential Users and Benefits of Implementation](/8.-use-cases-and-deployment-scenarios/8.1-potential-users-and-benefits-of-implementation)
* [8.2 Development of use cases by entertainment genre](/8.-use-cases-and-deployment-scenarios/8.2-development-of-use-cases-by-entertainment-genre)
* [8.3 Implementation process: deployment model for companies and organizations](/8.-use-cases-and-deployment-scenarios/8.3-implementation-process-deployment-model-for-companies-and-organizations)
* [8.4 Key Considerations for Use Case Design](/8.-use-cases-and-deployment-scenarios/8.4-key-considerations-for-use-case-design)
* [8.5 Vision of Medium- and Long-term Implementation Scenarios](/8.-use-cases-and-deployment-scenarios/8.5-vision-of-medium-and-long-term-implementation-scenarios)


# 8.1 Potential Users and Benefits of Implementation

<figure><img src="/files/6aBIhBzujENcyae4LnyT" alt=""><figcaption></figcaption></figure>

GET provides different values to stakeholders in diverse positions.

<figure><img src="/files/idnxEZLMhZZzCWPDDf9a" alt=""><figcaption></figcaption></figure>

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">User Type</td><td valign="top">Value Provided</td></tr><tr><td valign="top"><p>General fans/audiences</p><p> </p></td><td valign="top">Participatory entertainment experience, including support, voting, participation in limited experiences, and rewards</td></tr><tr><td valign="top">Artists/creators</td><td valign="top">Direct support, transparent revenue distribution, new reward design</td></tr><tr><td valign="top">Content production companies</td><td valign="top">DAO-type planning, use of crowdfunding, co-creation marketing with the community</td></tr><tr><td valign="top">Event management companies</td><td valign="top">QR code payment, NFT tickets, after-experience design</td></tr><tr><td valign="top">Real estate/RWA-related companies</td><td valign="top">Proof of ownership NFT, fractional ownership, fundraising through token sales</td></tr><tr><td valign="top">Web3 projects</td><td valign="top">IP/NFT sales through GET integration, staking integration, utility token standardization</td></tr></tbody></table>


# 8.2 Development of use cases by entertainment genre

<figure><img src="/files/WQTKZ1YKJTFmGm23aKR2" alt=""><figcaption></figcaption></figure>

Music and Live Events

* NFT-based ticketing for resale control and authentication
* Fan Club DAOs enabling setlist voting and project co-creation
* GET Pay cashless purchases at venues
* NFT sales of concert footage with embedded proof of participation

Film and Visual Content

* DAO-based community production support (scripts, cast voting)
* NFT-based screening rights for premium experiences
* Exclusive "behind-the-scenes" content sales as NFTs
* Stage greeting participation rights tokenization

Idol/promotion activities

* NFT voting systems for fan-driven idol promotion
* Contribution-based rankings via GET Miles accumulated from tracked SNS activities
* On-site staking check-ins for fan rewards
* Special edition tipping and lotteries during virtual lives

Game/e-sports

* In-game NFT item sales and holder-only events
* Spectator voting influencing tournament rules
* Score/contribution-based GET rewards
* Team support through token contribution and return design (Predictive Vote)

RWA (real estate and real assets)

* Tokenization of real estate and art through NFTs
* Sales of experiential rights (e.g. hotel stays, exclusive venue access)
* Tokenized traditional crafts and fine art NFTs with real-world pairing
* Royalty distribution for artists upon secondary sales


# 8.3 Implementation process: deployment model for companies and organizations

<figure><img src="/files/54Y38X1ieiWi2MNm4lnD" alt=""><figcaption></figcaption></figure>

GET offers a three-stage model for corporate and organizational adoption:

Step 1: Light collaboration (non-technical collaboration)

* Introduction of GET Pay (QR code payment / participation bonus distribution)
* NFT sales agent / issuance support
* Limited use of DAO voting function (Google Form + GET collaboration)

Step 2: Platform collaboration (medium-scale collaboration)

* Project page installation on GET Platform
* Voting/support/NFT sales/operation of exclusive content
* Marketing collaboration (SNS campaigns, events)

Step 3: API/SDK level collaboration (full-scale implementation)

* GET token integration within own services
* External ID/ Integration of external ID/Wallet, display in GET Wallet
* Automatic logic for reward distribution and mileage linkage
* On-chain by node linkage or smart contract


# 8.4 Key Considerations for Use Case Design

<figure><img src="/files/bk7BcAWCj1p8HwDiH1o5" alt=""><figcaption></figcaption></figure>

When designing use cases, GET evaluates five core aspects:

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Point of view</td><td valign="top">Explanation</td></tr><tr><td valign="top"><p>① Can contributions be visualized?</p><p> </p></td><td valign="top">Is it easy to score voting, support, and communication with GET Miles?</td></tr><tr><td valign="top">② Is there a natural motivation to use tokens?</td><td valign="top">Does it match the behavior of "wanting to support" and "wanting rewards"?</td></tr><tr><td valign="top">③ Is it possible to form a community?</td><td valign="top">Will relationships between users be created through voting and support?</td></tr><tr><td valign="top">④ Is there secondary value?</td><td valign="top">Is there room for NFTs and tokens to be recirculated and reused?</td></tr><tr><td valign="top">⑤ Is there room for governance and co-creation?</td><td valign="top">Is the design allowing users to be involved in production, planning, and events?</td></tr></tbody></table>

Use cases should empower users to "realize value through action", not merely "introduce Web3" superficially.


# 8.5 Vision of Medium- and Long-term Implementation Scenarios

<figure><img src="/files/Jngb01znLMKKJI4pAop8" alt=""><figcaption></figcaption></figure>

**GET aims to evolve from single-use applications into a comprehensive entertainment infrastructure:**

* GET City concept:\
  Construct live venues, movie theaters, galleries, and voting booths in the metaverse space, and simultaneously develop real-life collaborative events.
* Real-World Space Integration:\
  Connecting with live concerts, exhibitions, department store events, local development projects, etc., GET Pay and NFT utilization will be permanently installed.
* Shared Token Economy:\
  Circulate GET as a common token among Web3 entertainment projects to achieve common governance.
* IP and genAI Collaboration:

Realization of an ecosystem that allows free secondary creation and sale of IP (characters, sound sources, etc.) via GET.

GET’s goal is to move beyond isolated use cases, creating a vibrant participatory entertainment society.

&#x20;


# 9. Development and Deployment Roadmap

The GET project is developing a phased and practical-oriented roadmap to realize a future where the token economy is connected to real culture and creative activities through the convergence of Web3 and entertainment.

This chapter organizes the development steps from 2025 to 2027 and the long-term vision envisioned by GET along "three axes.

* Technological evolution (Platform / Wallet / Marketplace)

* Expansion of the economic sphere (GET Pay / NFT / RWA / Staking)

* Cultural and social development (GET City / Academy / Global expansion)

* [9.1 Phase 1 (\~March 2025) | Infrastructure Development and Launch](/9.-development-and-deployment-roadmap/9.1-phase-1-march-2025-or-infrastructure-development-and-launch)

* [9.2 Phase 2 (\~September 2025)｜Ecosystem building and initial market entry](/9.-development-and-deployment-roadmap/9.2-phase-2-september-2025-ecosystem-building-and-initial-market-entry)

* [9.3 Phase 3 (\~March 2026)｜Use Case Expansion and Establishment of DAO Operations](/9.-development-and-deployment-roadmap/9.3-phase-3-march-2026-use-case-expansion-and-establishment-of-dao-operations)

* [9.4 Phase 4 (\~March 2027)｜Global Expansion of Co-Created Economic Sphere](/9.-development-and-deployment-roadmap/9.4-phase-4-march-2027-global-expansion-of-co-created-economic-sphere)

* [9.5 Future Strategic Expansion Initiative (after April 2027)](/9.-development-and-deployment-roadmap/9.5-future-strategic-expansion-initiative-after-april-2027)

* [9.6 Basic Principles of Roadmap Design](/9.-development-and-deployment-roadmap/9.6-basic-principles-of-roadmap-design)


# 9.1 Phase 1 (\~March 2025) | Infrastructure Development and Launch

This Phase 1 is the phase in which the core concept of the project is articulated, the GET Wallet and initial Web3 infrastructure are released, and the direction of GET is made widely known.

<figure><img src="/files/lZJK1uqPvtgrsiTVaqgX" alt=""><figcaption></figcaption></figure>

&#x20;


# 9.2 Phase 2 (\~September 2025)｜Ecosystem building and initial market entry

This phase will include the formal release of the GET Platform and the initial formation of the NFT and RWA distribution market.

<figure><img src="/files/xf8oLD9qG5iXSsF1wLFB" alt=""><figcaption></figcaption></figure>


# 9.3 Phase 3 (\~March 2026)｜Use Case Expansion and Establishment of DAO Operations

In this phase, the core functions of the co-created economy, such as voting, crowdfunding, and staking, will be fully operational.

<figure><img src="/files/fsQZwLErwd73WRwc2WTp" alt=""><figcaption></figcaption></figure>


# 9.4 Phase 4 (\~March 2027)｜Global Expansion of Co-Created Economic Sphere

In this phase, GET begins to take on its full role as a distributed entertainment social infrastructure.

<figure><img src="/files/Tr3SqBpfmNilzIo92WWS" alt=""><figcaption></figcaption></figure>

&#x20;


# 9.5 Future Strategic Expansion Initiative (after April 2027)

After 2027, GET will gradually realize the following initiatives

<figure><img src="/files/aRwiVggnblGwFZ8h29Sn" alt=""><figcaption></figcaption></figure>


# 9.6 Basic Principles of Roadmap Design

<figure><img src="/files/J3E5AN1ZAFyAR1Y5CMKJ" alt=""><figcaption></figcaption></figure>

GET's roadmap is designed based on the following principles

* Co-creation: User-driven decision-making process with DAO
* Transparency: All activities, funds, and rules are visible on-chain
* Sustainability: Realistic, circular UX connecting tokens and the real economy

GET is committed to shaping a future where entertainment is not simply consumed—but actively created, supported, and co-owned by its participants.

&#x20;GET aims to become a next-generation infrastructure where fans, creators, and companies co-create in unison to build entertainment economy.


# 10. Token Allocation and Economic Design (Tokenomics)

<figure><img src="/files/EOGd4i4JESwFnGdRXN7y" alt=""><figcaption></figcaption></figure>

GET aims to create a co-creation economic sphere that supports entertainment in the Web3 era, with one base token (GET) and two auxiliary points (GET Pay / GET Miles) to create a simple yet multi-functional economic model.

This chapter comprehensively details GET’s token design philosophy, allocation strategy, use cases, circulation logic, and mechanisms for price stability.

* [10.1 Token Design Philosophy: Single Token with Multi-Role Functionality](/10.-token-allocation-and-economic-design-tokenomics/10.1-token-design-philosophy-single-token-with-multi-role-functionality)
* [10.2 Token Specifications and Issuance Design](/10.-token-allocation-and-economic-design-tokenomics/10.2-token-specifications-and-issuance-design)
* [10.3 Initial Token Allocation and Release Schedule](/10.-token-allocation-and-economic-design-tokenomics/10.3-initial-token-allocation-and-release-schedule)
* [10.4 Token Circulation and Use Case Design](/10.-token-allocation-and-economic-design-tokenomics/10.4-token-circulation-and-use-case-design)
* [10.5 Distribution and Supply Optimization](/10.-token-allocation-and-economic-design-tokenomics/10.5-distribution-and-supply-optimization)
* [10.6 Scarcity control through Burn](/10.-token-allocation-and-economic-design-tokenomics/10.6-scarcity-control-through-burn)
* [10.7 Liquidity and Market Stability Strategy](/10.-token-allocation-and-economic-design-tokenomics/10.7-liquidity-and-market-stability-strategy)


# 10.1 Token Design Philosophy: Single Token with Multi-Role Functionality

<figure><img src="/files/XtGZGt4Exm10p1H2ccp5" alt=""><figcaption></figcaption></figure>

GET is based on the design policy of “one token, diverse roles, and concise UX,” creating an alternative structure to the traditional "Dual Token Model".

What is the Dual Token Model?

Many Web3 projects issue two types of tokens with separate utility and governance roles (e.g., UTIL + GOV), but the following challenges exist

* User experience is complicated and easily confused by beginners
* Value is distributed among tokens, and price and usage are unstable
* Smart contract design and regulatory compliance tend to be complicated

&#x20;

**GET’s Model:**

One on-chain token (GET) with two off-chain auxiliary point (GET Pay and GET Miles) mechanism ensures convenience and expandability.

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Asset</td><td valign="top">Type</td><td valign="top">Main Role</td></tr><tr><td valign="top">GET</td><td valign="top">On-chain Token</td><td valign="top">The cornerstone of the economy, including voting, payment, NFT purchases, support, staking, etc.</td></tr><tr><td valign="top">GET Pay</td><td valign="top">Off-chain Currency</td><td valign="top"><p>Off-chain currency</p><p>“In-app points” that enable instant, lightweight payments for live shows, movies, merchandise sales, etc.</p></td></tr><tr><td valign="top">GET Miles</td><td valign="top">Off-chain Reward</td><td valign="top"><p>Off-chain rewards</p><p>Reward points awarded for actions such as voting, posting, and contributions</p></td></tr></tbody></table>

&#x20;

&#x20;

Model Comparison and Advantages

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Comparison axis</td><td valign="top">Dual Token Model</td><td valign="top">GET model (1 token + 2 points)</td></tr><tr><td valign="top">Easy-to-understand UX</td><td valign="top">Difficult to distinguish between different tokens</td><td valign="top">GET is the axis, and auxiliary functions can be used like an app</td></tr><tr><td valign="top">Liquidity and price formation</td><td valign="top">Value is dispersed, and price formation tends to be complicated</td><td valign="top">Focus on GET, and evaluation axis is clear</td></tr><tr><td valign="top"><p>Flexibility in</p><p>implementation and development</p></td><td valign="top">Design required for each token</td><td valign="top">Flexible and agile response with off-chain auxiliary design</td></tr><tr><td valign="top">Legal arrangement</td><td valign="top">Regulations and approvals must be arranged for each token</td><td valign="top">One type of token. Auxiliary points can be classified as in-app currency</td></tr></tbody></table>

&#x20;

Thus, the GET model is oriented toward a new standard for Web3 as a clear, robust, and scalable tokenomics.


# 10.2 Token Specifications and Issuance Design

<figure><img src="/files/INZar7cuGK8sQo9SEh0l" alt=""><figcaption></figcaption></figure>

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Item</td><td valign="top">Content</td></tr><tr><td valign="top">Token name</td><td valign="top">GET (Global Entertainment Token)</td></tr><tr><td valign="top">Blockchain</td><td valign="top">Cardano (native token)</td></tr><tr><td valign="top">Total number of tokens issued</td><td valign="top">10,000,000,000 GET (fixed)</td></tr><tr><td valign="top">Decimal number</td><td valign="top">4 digits</td></tr><tr><td valign="top">Additional issuance</td><td valign="top">None (hard cap)</td></tr></tbody></table>

A fixed supply model ensures scarcity, transparency, and long-term value credibility.


# 10.3 Initial Token Allocation and Release Schedule

<figure><img src="/files/q55EgDGEZVrm2CqBfFDw" alt=""><figcaption></figcaption></figure>

## Initial Allocation

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Category</td><td valign="top">Allocation</td><td valign="top">Purpose</td></tr><tr><td valign="top">Foundation</td><td valign="top">60%</td><td valign="top">Project support, DAO management, rewards, partnership support, liquidity supply, etc.</td></tr><tr><td valign="top">Project rewards</td><td valign="top">15%</td><td valign="top">Long-term rewards for developers, management, and creators</td></tr><tr><td valign="top">Marketing</td><td valign="top">15%</td><td valign="top">Community formation, listing strategy, promotion, etc.</td></tr><tr><td valign="top">Ecosystem development</td><td valign="top">5%</td><td valign="top">Technical development of platforms, wallets, etc.</td></tr><tr><td valign="top">Investors, early users</td><td valign="top">5%</td><td valign="top">Initial market formation through presales, airdrops, etc.</td></tr></tbody></table>

&#x20;

## Release Schedule and Lockup

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Category</td><td valign="top">Lock-up Period</td><td valign="top">Vesting</td><td valign="top">Remarks</td></tr><tr><td valign="top"><p>Foundation</p><p> </p></td><td valign="top">None (approval system)</td><td valign="top">Proposal and voting are done step by step</td><td valign="top">Approval can be done only by DAO vote each time. Bulk release is not possible</td></tr><tr><td valign="top">Project rewards</td><td valign="top">Limited</td><td valign="top">60-month linear release (2 stages)</td><td valign="top">Half released at 37.5% of Foundation release amount / remaining half released over time</td></tr><tr><td valign="top">Marketing</td><td valign="top">No restrictions in principle (some restrictions apply)</td><td valign="top">Stage release up to 60 months</td><td valign="top">Stage release according to listing and increased awareness</td></tr><tr><td valign="top">Investors/early users</td><td valign="top">No restrictions in principle (some restrictions apply)</td><td valign="top">Stage release up to 6 months</td><td valign="top">Reduced selling pressure while maintaining stability</td></tr></tbody></table>


# 10.4 Token Circulation and Use Case Design

<figure><img src="/files/e9vaPYAuTIlPMPfdpANK" alt=""><figcaption></figcaption></figure>

## Scope of Use for GET

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Classification</td><td valign="top">Usage Example</td></tr><tr><td valign="top">Governance</td><td valign="top">Project voting, proposals, DAO participation</td></tr><tr><td valign="top">Utility</td><td valign="top">NFT purchase, RWA participation, event participation, limited feature access</td></tr><tr><td valign="top">Economic rewards</td><td valign="top">Staking, contribution rewards, airdrops</td></tr><tr><td valign="top">GET Pay/Miles</td><td valign="top">Role as settlement currency and reward points, lightweight UX and promotion of participation</td></tr></tbody></table>


# 10.5 Distribution and Supply Optimization

<figure><img src="/files/miTRHMf9gxmgfq50IKXx" alt=""><figcaption></figcaption></figure>

GET's distribution strategy aims to gradually increase the amount of tokens in circulation in response to community growth while maintaining market stability.

**Basic policy**

* Gradual and predictable model rather than rapid supply
* Transparent release management through proposals and voting
* Unlock design linked to time and project growth


# 10.6 Scarcity control through Burn

<figure><img src="/files/zYsuXfrnuZsySYhArGYQ" alt=""><figcaption></figcaption></figure>

Burn allows for both inflation control and promotion of user engagement, and the design will support the healthy growth of tokens.

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Purpose</td><td valign="top">Method</td></tr><tr><td valign="top">Token supply adjustment</td><td valign="top">Automatic burning from various fees (NFT trading, voting, lotteries)</td></tr><tr><td valign="top">Increasing engagement</td><td valign="top">Community-led burn events (e.g. NFT exchange burns)</td></tr><tr><td valign="top">Optimize supply and demand according to growth</td><td valign="top">Unused project slots can be burned after proposal and approval</td></tr></tbody></table>


# 10.7 Liquidity and Market Stability Strategy

<figure><img src="/files/Voc1QEEHHdSP0cNTqwKq" alt=""><figcaption></figcaption></figure>

To maintain and expand GET's market liquidity, the following measures will be introduced in phases.

<table data-header-hidden><thead><tr><th valign="top"></th><th valign="top"></th></tr></thead><tbody><tr><td valign="top">Measures</td><td valign="top">Content</td></tr><tr><td valign="top">Staking incentives</td><td valign="top">Providing rewards and benefits to long-term holders</td></tr><tr><td valign="top">Market making support</td><td valign="top">Providing liquidity to CEX/DEX, suppressing spreads</td></tr><tr><td valign="top">Creating demand through partnerships</td><td valign="top"><p>Developing use cases linked to actual demand for music</p><p>distribution, movie theaters, games, etc.</p></td></tr></tbody></table>


# 11. Risk Factors

Given GET’s ambition to integrate Web3, entertainment, and real-world assets (RWA), the project recognizes multiple risk dimensions.

This chapter outlines key risks and mitigation strategies.

* [11.1 Technical Risks and Response Policies](/11.-risk-factors/11.1-technical-risks-and-response-policies)
* [11.2 Market Risks and Token Price Fluctuations](/11.-risk-factors/11.2-market-risks-and-token-price-fluctuations)
* [11.3 Risks Related to Regulatory and Legal Systems](/11.-risk-factors/11.3-risks-related-to-regulatory-and-legal-systems)
* [11.4 Risks arising from user behavior](/11.-risk-factors/11.4-risks-arising-from-user-behavior)
* [11.5 Brand and Credibility Risks](/11.-risk-factors/11.5-brand-and-credibility-risks)
* [11.6 Risk Management and Operational Structure](/11.-risk-factors/11.6-risk-management-and-operational-structure)
* [11.7 Continuous Review and Evolution](/11.-risk-factors/11.7-continuous-review-and-evolution)


# 11.1 Technical Risks and Response Policies

There are always technical risks to smart contracts, wallets, and DApps components in Web3.

**Potential Risks:**

* Bugs and vulnerabilities in smart contracts
* Wallet hacks and unauthorized access
* Data integrity risks from off-chain integrations

**Mitigation Strategies:**

* Conduct external audits (Audit) of smart contracts
* Implement system updates in stages and make testing in a verification environment mandatory
* Emergency response operation system in case of major problems Develop emergency response operation system in case of major problems


# 11.2 Market Risks and Token Price Fluctuations

GET tokens are affected by the overall crypto asset market and their prices may fluctuate significantly.

**Potential Risks:**

* Price decline in the overall market (bear market)
* Diffusion of investor sentiment and FUD (fear, uncertainty, and doubt)
* Early-stage investor sell-offs
* Overvaluation during phases of limited real-world adoption

**Mitigation Strategies:**

* Creating stable demand through long-term use case development
* Controlling supply through lock-up/vestingDesigning holding incentives through staking and support voting
* Providing liquidity and market-making support


# 11.3 Risks Related to Regulatory and Legal Systems

The legal status of crypto assets and blockchain varies from region to region and is subject to rapid change globally. Careful attention is required, especially in connection with utility tokens, NFTs, stable payments, and RWAs.

&#x20; **Potential Risks:**

* Regulatory reclassification of tokens as securities
* Conflict with the financial regulations (e.g., securities laws, payment regulations)
* Legal consistency regarding connection to RWAs (real estate, stables, etc.)
* Country-specific regulatory compliance regarding token issuance and sales

**Mitigation Strategies:**

* Structuring GET as a general-purpose utility token, avoiding investment contract features
* Engaging legal, tax, and compliance advisors across multiple jurisdictions
* Implementing cautious approaches for airdrops, voting, and RWA linkages based on legal compliance in each country
* For RWA linkage, clarify proof of possession, exchangeability, and contract form, and ensure consistency with blockchain. Ensure consistency with the blockchain

International Legal and Cultural Considerations System

The GET project has established a system of cooperation with law firms, tax firms, and accountant firms in several countries and regions to ensure that local laws are applied and that taxation and regulatory risks are addressed.

In addition, we design and supervise content with consideration for the background of entertainment culture and business practices in each country and region, and aim to realize a model of cultural co-creation that goes beyond mere legal compliance.


# 11.4 Risks arising from user behavior

While there is a high degree of freedom for participants, there is also the possibility that DAOs and voting systems may operate in unintended ways.

**Potential Risks:**

* Vote buying, spamming, and BOT voting
* Distortion of incentives due to participation of short-term re-sale players
* Pseudo-decentralization through operational overreach

**Mitigation Strategies:**

* Conditional voting rights (e.g., staking/NFT ownership requirements)
* Trust score and contribution-based participation model based on user behavior
* Transparent evaluation of contributions through engagement rewards “GET Miles”


# 11.5 Brand and Credibility Risks

Impact by external partners, content providers, and affiliated projects may damage the credibility of the project.<br>

**Potential Risks:**

* Corruption and misconduct of partners
* Collaboration halt due to compliance concerns
* Discrepancy between on-chain information and reality

**Mitigation Strategies:**

* Credit screening is conducted for partners and IP providers, and termination clauses are clearly stated in contracts
* Project maintains flexible response options for partners
* Connection with RWA Realistic proof of coexistence model (e.g., Certificate of Ownership + NFT) in


# 11.6 Risk Management and Operational Structure

GET has a multi-layered management structure centered on the Foundation, in collaboration with experts in legal, security, economic design, and technology development.

* Voting/fund allocation/partnership decisions, etc. are determined through DAO governance
* All financial information, proposals, and progress are made public and visible on a dashboard
* Flexible design improvements are continuously implemented to reflect community feedback


# 11.7 Continuous Review and Evolution

GET’s tokenomics and operational frameworks are intentionally designed to evolve, ensuring resilience in a changing global landscape.

* Update the white paper in response to legal systems, international trends, and Web3 technology advancements
* Incorporate requests from the community and partners, and develop operational guidelines that are in line with actual conditions
* Strengthening partnerships with experts in different countries to pursue global and culturally relevant project formation


# 12. GET Basic Information

## ◆ Token Information

Token Name : Global Entertainment Token

Symbol : GET

Blockchain : Cardano

Token Standard : Cardano Native Token

Maximum Issuance : 10,000,000,000 (10 billion GETs)

Additional Issuance : None (full issuance complete)

Smart Contract : Plutus (for governance, staking, and NFT management)

***

## ◆ Issuer Information

Issuer : GET Entertainment Inc.

Location : Sixth (6th) Floor, Water's Edge Building 1, Wickham's Cay II, Road Town, Tortola, British Virgin Islands

Official Website : <https://global-entertainment-token.org/>

Official SNS :&#x20;

X (formerly Twitter) : <https://x.com/GET_E_inc>

Telegram : <https://t.me/get_official_telegram>


# 13. Disclaimer

This white paper provides information regarding the Global Entertainment Token (“GET”) and its associated projects.

It does not constitute any investment advice, a contractual offer, a legal obligation, or any form of guarantee.

The purpose of this white paper is to provide an overview and technical details of the project.

It should not be interpreted as a recommendation to purchase, hold, trade, or utilize GET.

Before acquiring or using GET, users must carefully read this disclaimer, and make independent decisions at their own responsibility and risk.

* [13.1 Legal Disclaimer](/13.-disclaimer/13.1-legal-disclaimer)
* [13.2 Market Risk and Token Value Fluctuations](/13.-disclaimer/13.2-market-risk-and-token-value-fluctuations)
* [13.3 Technical Risks](/13.-disclaimer/13.3-technical-risks)
* [13.4 Regulatory Risk](/13.-disclaimer/13.4-regulatory-risk)
* [13.5 Project Changes and Development Risk](/13.-disclaimer/13.5-project-changes-and-development-risk)
* [13.6 Changes to Disclaimers](/13.-disclaimer/13.6-changes-to-disclaimers)


# 13.1 Legal Disclaimer

This white paper is not an offer to sell or solicit the purchase of securities, nor is it an investment solicitation or contractual proposal in any jurisdiction.

GET is not classified as a "securities" or "investment product" under applicable laws, and ownership does not confer rights equivalent to shares or equity interests.

As cryptocurrency regulations vary across jurisdictions, the acquisition and use of GET may be restricted in certain countries or regions.

Users are responsible for checking and complying with the laws and regulations of their respective jurisdictions.\
This project is not authorized or approved by any governmental or financial authority, and future regulatory changes may affect GET’s legal status.

This document does not provide legal, investment, or tax advice. Users are advised to consult qualified professionals when making related decisions.


# 13.2 Market Risk and Token Value Fluctuations

GET, like all cryptocurrencies, is subject to market demand and supply dynamics, and its price may experience significant volatility.

Factors such as broader market trends, regulatory changes, and technical issues can adversely affect GET's liquidity and value.

Cryptocurrency markets are highly unstable, and external shocks may cause substantial price drops.

There is no guarantee of maintaining token value, and token holders should understand that they bear full market risk.


# 13.3 Technical Risks

GET is built on the Cardano blockchain and thus depends on its underlying technological stability.

Risks include blockchain updates, network outages, smart contract vulnerabilities, and malicious attacks (e.g., 51% attacks, hacking).

Blockchain scalability limits may cause transaction delays or increased fees during periods of network congestion.

Users should recognize and prepare for technical risks and adopt appropriate security measures when managing their assets.


# 13.4 Regulatory Risk

Laws and regulations regarding cryptocurrencies are subject to rapid change globally.\
Future regulatory actions may restrict the trading, use, or transfer of GET.\
In certain jurisdictions, stricter controls may prohibit GET acquisition and usage.

Listings and exchange operations may also be impacted by regulatory decisions.\
Users must thoroughly research local regulations before participating in the GET ecosystem.


# 13.5 Project Changes and Development Risk

Due to evolving development status and market conditions, the GET project may undergo changes from its original plan.

Scheduled milestones and features outlined in the roadmap may be delayed, modified, or canceled.

Project continuity is subject to funding availability, technological developments, and partnerships, and participation involves an inherent understanding of these uncertainties.\ <br>


# 13.6 Changes to Disclaimers

The contents of this white paper may be updated over time.

The issuer and operating team of GET will revise disclaimers as necessary to reflect regulatory changes and market conditions.

Users are expected to periodically review the latest versions of the white paper and disclaimers. Please note that the contents of the disclaimers are subject to change without prior notice via white paper updates.


# White Paper Ver. 3.0

<figure><img src="/files/3nLf2DivHzoqwAJ4DRtn" alt=""><figcaption></figcaption></figure>

1. [Executive Summary](/ja/1.executive-summary)
2. [課題認識と市場背景](/ja/2-to)
3. [市場動向と戦略的ポジショニング](/ja/3-topojishoningu)
4. [プロダクト構成とエコシステム設計](/ja/4-purodakutotoekoshisutemu)
5. [トークンとポイントの設計](/ja/5-tkuntopointono)
6. [Web3設計思想とUX設計](/ja/6-web3toux)
7. [技術アーキテクチャと拡張性](/ja/7-kitekuchato)
8. [ユースケースと導入シナリオ](/ja/8-ysuksutoshinario)
9. [ロードマップ](/ja/9-rdomappu)
10. [トークン配分と経済設計（トークノミクス）](/ja/10-tkuntotkunomikusu)
11. [リスク要因](/ja/11-risukutono)
12. [GET 基本情報](/ja/12.-get-ji-ben-qing-bao)
13. [免責事項](/ja/13.-mian-ze-shi-xiang)


# 1.Executive Summary

<figure><img src="/files/YGd5l8bde9OS3EgZYHMm" alt=""><figcaption></figcaption></figure>

## ◆ GETとは何か？

GET（Global Entertainment Token）は、音楽・映画・スポーツ・ゲームなどのエンターテイメント分野と、不動産やリアルグッズといった実物資産（RWA：Real World Assets）を横断的に結びつける、次世代のWeb3型エンターテイメント経済圏の中核を担うトークンです。

GETは、以下の2つの性質を兼ね備えています。

* ガバナンストークン：コミュニティによる意思決定（DAO投票）を可能にする
* ユーティリティトークン：リアル／バーチャルのあらゆるシーンで活用できる実用性

***

## ◆ ビジョン：Entertainment for the Next Era

GETは、エンターテイメント業界が抱える構造的課題を解決します。

・アーティストやクリエイターへの報酬還元が不透明

・ファンは一方的な“消費者”としての立場にとどまっている

・コンテンツ・体験・商品などの価値が断片的に扱われている

・デジタル資産（NFT）とリアル資産（ライブ、物販、RWA）が統合されていない

GETはこれらの課題を、ブロックチェーン技術を活用して“共創”と“参加”を軸に再構築します。

***

## ◆ GETが提供する3つのコア価値

### 1.ガバナンス（Governance）

GETは、トークン保有者にプロジェクト提案への投票権、資金配分の決定権を与えるガバナンストークンです。

DAO（分散型自律組織）の仕組みを活用することで、どのライブや映画プロジェクトを支援するかを、コミュニティが投票で決定できます。

### 2. ユーティリティ（Utility）

GETは、プラットフォーム上での多様なアクションに使用される実用性の高いトークンとして機能します。

ユーザーは、必要に応じてGETをそのまま利用するか、あるいは特定の支払い手段（GET Payなど）を利用するかを選択可能であることから、多様なシーンで直感的かつ円滑な決済体験を享受できます。

主な活用例は以下の通りです。

・NFT／イベントチケットの購入

・限定体験やライブグッズの支払い

・不動産やフィジカル商品のRWA取引

・ステーキングやクラウドファンディング支援

・店舗や会場でのQRコード決済（GET Pay）

### 3. 共創経済（Collaborative Economy）

GETを活用することで、ユーザー、クリエイター、企業がそれぞれの立場で価値を創出・共有できるエンターテイメント経済圏を構築します。

将来的にはメタバース都市「GET City（仮称）」も構想されており、土地や施設の所有・利用をトークンで管理し、現実と仮想空間がシームレスにつながる新たなエンターテイメント体験が提供されます。

プロジェクトの構成と展開ステップ

GETプロジェクトは、以下のプロダクトを中心にエコシステムを形成します。

・GET Platform：NFT/IP流通、ガバナンス投票、支援、ステーキング基盤

・GET Wallet / GET Pay：資産の保管と決済を行うユニバーサルウォレット

・NFT/RWAマーケットプレイス：デジタルとリアルの資産が結合された取引所

・GET City（メタバース構想）：メタバースとリアルを融合した次世代型都市体験<br>

***

## ◆ なぜ今、GETなのか？

* 分散型ガバナンスとユーティリティを両立するトークン設計
* 国境を超えて広がるパートナー連携・提携プロジェクト
* RWAとブロックチェーンを融合させる先進的な市場創出
* Web3エンターテイメント需要のグローバルな広がり

GETは、Web3の可能性を最大限に活かし、すべてのステークホルダーが共に創り、共に支え、利益を享受するエンターテイメント経済の新たなスタンダードを築いていきます。

“消費されるエンターテイメント”から、“共に築き上げるエンターテイメント”へ。

GETはその変革の中心に立ち、未来の体験価値を提供します。

<br>


# 2. 課題認識と市場背景

<figure><img src="/files/80oDB5EdlCuth3W3jckx" alt=""><figcaption></figcaption></figure>

* [2.1 エンターテイメント業界が抱える構造的な課題](/ja/2-to/21-entteimentogaeruna)
* [2.2 中央集権プラットフォームの限界](/ja/2-to/22-purattofmuno)
* [2.3 Web3がもたらす新たな可能性](/ja/2-to/23-web3gamotarasutana)
* [2.4 RWA（実物資産）領域の成長と接続性の必要性](/ja/2-to/24-rwanotono)
* [2.5 GETが立つポジション：Web3 × エンターテイメント × RWAの交差点](/ja/2-to/25-getgatsupojishonweb3-entteimento-rwano)


# 2.1 エンターテイメント業界が抱える構造的な課題

<figure><img src="/files/D32i7KT3YPqfWifUjAbR" alt=""><figcaption></figcaption></figure>

現在のエンターテイメント業界では、多くの利害関係者（プラットフォーム、制作会社、広告主、投資家等）によって、コンテンツ創出の基盤を支えています。

この構造は業界全体の成長に寄与してきた一方で、アーティストやクリエイターにとっては、創作活動の成果がエンドユーザーに届くまでの間に中間事業者が多層的に介在し、対価の還元が見えにくくなるという課題も生じています。

また、ファンの視点においても、作品やイベントを一方的に享受する形が主流であり、、制作の企画段階や意思決定に参加することは困難です。加えて、作品への評価や反応を制作者に届ける手段も乏しく、双方向の関係性が築きにくい状況にあります。

さらに、ライブ、グッズ、映像、ファンクラブなどが異なる事業体によって分断された形で提供されることが多く、ユーザー体験としての一貫性や、ファンとクリエイターの中長期的な関係構築を難しくしています。

<br>


# 2.2 中央集権プラットフォームの限界

<figure><img src="/files/UBsqt9mo7Zwnp4i2AAhX" alt=""><figcaption></figcaption></figure>

現在、多くのエンターテイメントコンテンツは、大手プラットフォームを通じて配信・運営されています。このようなサービスは表面的な利便性を提供しているものの、その背後には以下のような構造的な課題が存在します。

* コンテンツの配信条件やアルゴリズムがブラックボックス化
* 利用料や手数料が一方的に決定され、創作者は交渉権を持たない
* ファンとの接点も、プラットフォームの枠組みに制限される

このような環境下では、創作者が自由に活動し、ファンが自発的に参加できる余地が制限されるため、継続的かつ自律的なコミュニティの形成が困難になります。


# 2.3 Web3がもたらす新たな可能性

<figure><img src="/files/zFdI5SClQSj0wFkHAeyJ" alt=""><figcaption></figcaption></figure>

Web3技術は、エンターテイメントの在り方そのものを変革する力を持っています。 ブロックチェーンによる透明性・直接性・分散性は、エンターテイメントの在り方を根本から変革します。具体的には、以下のようなモデルが実現可能です。

* ファンによる直接的な支援、参加、投票、発信 トークンやNFTを通じて、プロジェクトの資金調達や支援に貢献できる。
* コンテンツや体験の“所有権”のトークン化 アクセス権や鑑賞権がNFT化され、自由に取引・保有が可能に。
* 意思決定のDAO化 コミュニティによる投票でイベントや企画の方向性を決定。
* 参加と貢献に基づく報酬設計 アクティビティに応じてインセンティブが付与される、共創型経済モデルの形成。

GETは、このWeb3の根幹思想を基盤としながら、エンターテイメントの進化と共に歩むトークンとして設計されています。意思決定の民主化と価値流通の即時性というWeb3の特性は、GETが提供するユースケース群と極めて高い親和性を持っています。

<br>


# 2.4 RWA（実物資産）領域の成長と接続性の必要性

<figure><img src="/files/pwr3IoJxf6PezuiH8qnc" alt=""><figcaption></figcaption></figure>

近年、ブロックチェーン技術と実物資産（Real World Assets：RWA）を結びつける動きが世界中で加速しています。

とくに、不動産や美術品、貴金属、トレーディングカードなど、「価値が実体として存在するもの」のトークン化・証明・流通は、新たなトレンドとなりつつあります。

エンターテイメントにおいても、以下のようなユースケースが拡大しています。

* ライブの優先エリア入場権のNFT化
* フィジカル商品の所有証明と二次流通
* ファンが保有する限定体験（VIP観覧など）をトークン化した所有モデルの確立

この流れは、「デジタルとリアルの統合されたエンタメ体験」を求めるユーザーのニーズと一致しており、GETの構想と高い親和性を持ちます。GETは単なる「デジタル空間上のトークン」に留まらず、リアル資産と連動したハイブリッドな経済圏を構築します。

<br>


# 2.5 GETが立つポジション：Web3 × エンターテイメント × RWAの交差点

<figure><img src="/files/veZwcvE3R6nkwkvNcVbL" alt=""><figcaption></figcaption></figure>

GETは、Web3が生み出す分散型経済モデルと、リアルなエンターテイメント価値を接続する唯一無二のトークンプロジェクトです。 単なるNFTプラットフォームでも、単なるエンターテイメントDAOでもない。 RWAとデジタル体験を横断する“参加型エンターテイメント経済圏”を支えるインフラとして設計されています。

従来の制限を超え、GETは以下のようなポジショニングを持ちます。

* 創る側・支える側・楽しむ側の貢献や行動が可視化される創作社会を形成
* 意思決定・決済・保有がすべてトークンベースで実現される
* リアルとバーチャルを横断する、唯一無二のエンターテイメントUXを提供

GETが目指すのは、参加者全てが「創作経済の一員」としてかかわることができる新しい共創型エンターテイメント社会です。

<br>


# 3. 市場動向と戦略的ポジショニング

<figure><img src="/files/WCL71KzShelojIbHNKeW" alt=""><figcaption></figcaption></figure>

GETは、急速に進化するエンターテイメント市場の中で、Web3技術を基盤に「リアル×デジタル×参加型経済」を統合した「共創型トークンエコノミー」を構築します。

本章では、グローバルエンターテイメント市場の構造変化と、GETが目指す戦略ポジションを明確にします。

***

* [3.1 グローバル市場の拡大と産業構造の変容](/ja/3-topojishoningu/31-gurbarunotono)
* [3.2 分野別市場概況と成長トレンド](/ja/3-topojishoningu/32-totorendo)
* [3.3 市場拡張と将来見通し](/ja/3-topojishoningu/33-toshi)


# 3.1 グローバル市場の拡大と産業構造の変容

<figure><img src="/files/22dOA8lDgEqWNVyYuO9c" alt=""><figcaption></figcaption></figure>

2023年、世界のエンターテインメント＆メディア（E\&M）市場は約2.8兆ドルに達し、2028年には3.4兆ドルを超えると予測されています。この成長を牽引しているのは、ストリーミング配信、ゲーム、XR（VR／AR）、NFTといったデジタル領域です。全体の70%以上の収益がこれらに集中しています。以下のようなトレンドが業界全体の構造を変革しています。

* スマートフォン／モバイル中心の体験型コンテンツ消費の急増
* Web3・NFT・RWAによる「所有」と「参加」の経済化
* 生成AIの活用による制作・編集・プロモーションの高速化／低コスト化／汎用化

GETは、これらの構造転換に呼応するトークン基盤として、経済性と文化性を両立した新しいインフラを提供します。

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# 3.2 分野別市場概況と成長トレンド

<figure><img src="/files/uYNTaW3xmo6IIsJwi9t3" alt=""><figcaption></figcaption></figure>

GETが注力するエンターテイメント分野は、今後さらに拡大が見込まれています。以下の表に、主要分野の市場規模とGETの接続領域を整理します。

<figure><img src="/files/2oC3aqE32gbJBbuRhsNn" alt=""><figcaption></figcaption></figure>

**※出典：**

* PwC Global Entertainment & Media Outlook 2024–2028
* IFPI – Global Music Report 2025 ・GMR\_2025\_State\_of\_the\_Industry\_Final
* The Business Research Company – Motion Picture Industry Report 2024–2029
* 日本推し活経済研究会・デジタル庁発表資料（2023）

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# 3.3 市場拡張と将来見通し

<figure><img src="/files/bgty0bcVo8uFYpkNMfLL" alt=""><figcaption></figcaption></figure>

Web3エンターテイメントは以下の方向で進化していくと考えられます。

* NFT進化： 体験型・価値証明型NFT（Ex. 視聴権、ランキング証明、特典NFT）
* ファントークン： ファンの声がプロジェクトに反映される参加型ガバナンスの中核
* RWA連携： ライブチケット、物販、プレミア会場、デジタル特典、知的財産権（IP）の所有／分割／再流通
* Web3決済： GET Payなどを活用し、日常消費とトークン経済の融合へ
* 生成AI： 創作支援・カスタムNFT・報酬設計・ユーザー生成経済の支援

GETは単なるトークンではなく、Web3エンターテイメントの中核インフラとしてのポジションを確立します。

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# 4. プロダクト構成とエコシステム設計

<figure><img src="/files/ktWKx2X3JHJ5NhibEngS" alt=""><figcaption></figcaption></figure>

GETプロジェクトは、エンターテイメント領域におけるWeb3型経済圏を実現するために、複数のプロダクトとサービスを連携させたエコシステムを構築しています。

本章では、GETエコシステムを構成する主要プロダクトと、それらが生み出す統合体験（UX）について説明します。

***

* [4.1 GET Platform](/ja/4-purodakutotoekoshisutemu/4.1-get-platform)
* [4.2 GET Wallet](/ja/4-purodakutotoekoshisutemu/4.2-get-wallet)
* [4.3 GET Pay](/ja/4-purodakutotoekoshisutemu/4.3-get-pay)
* [4.4 NFT／RWAマーケットプレイス](/ja/4-purodakutotoekoshisutemu/44-nftrwamkettopureisu)
* [4.5 ガバナンス投票システム](/ja/4-purodakutotoekoshisutemu/45-gabanansushisutemu)
* [4.6 GET City（メタバース都市構想）【構想中】](/ja/4-purodakutotoekoshisutemu/46-get-citymetabsu)
* [4.7 プロダクト間の連携構造](/ja/4-purodakutotoekoshisutemu/47-purodakutono)


# 4.1 GET Platform

<figure><img src="/files/5JZlrwWmZDl4x5HwTsDL" alt=""><figcaption></figcaption></figure>

GETエコシステムの中核を担う統合プラットフォームであり、すべての価値活動（参加・支援・決済・保有・運営）が集約される基盤インフラです。

**主な機能：**

* ウォレット接続による個人認証とトークン管理
* プロジェクト提案・支援・進捗管理
* ガバナンス投票（資金配分、イベント内容等）
* クラウドファンディング機能の統合

**特徴：**

* GET Wallet接続だけで全機能を利用可能
* GET Pay（ポイント化）によるガス代不要のシームレス決済
* 支援、参加、投票、発信がワンストップで完結する統合UX設計

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# 4.2 GET Wallet

<figure><img src="/files/PvQCX0UgGGZak6j6tTKi" alt=""><figcaption></figcaption></figure>

GETトークン、GET Pay、NFT、RWA資産などを一括管理できる公式ウォレット。ユーザーがGET経済圏にアクセスするための入口です。

**主な機能：**

* GET、ADA、USDTなどの暗号資産やNFTの保管・表示
* GET Pay履歴、支援、参加、投票、発信の活動記録
* 保有NFTによる「参加証明」「所有証明」の可視化

**将来的な展望：**

* モバイルアプリ（iOS/Android）対応
* 他チェーンへのマルチチェーン化：Cardano/Ethereumに対応済
* RWA証明情報（例：不動産NFT、特典NFTなど）との自動連係

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# 4.3 GET Pay

<figure><img src="/files/jqMfnNeXAFRqMU9TOYFy" alt=""><figcaption></figcaption></figure>

GETトークンを用いて、リアル・バーチャル双方での即時決済を可能にする決済システムです。

**ユースケース：**

* ライブ会場／展示会でのQRコード決済（チケット、グッズ等）
* ECサイトでの限定グッズやNFT購入
* メタバース内決済（バーチャルライブ・展示空間など）

**特徴：**

* ポイント化によるガス代不要設計 ・直感的で使いやすいUI/UX
* 既存電子マネーサービスとの連携を見据えたクロス決済構想

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# 4.4 NFT／RWAマーケットプレイス

<figure><img src="/files/CFrLUSBPlSC3gdARs1UQ" alt=""><figcaption></figcaption></figure>

NFT（非代替性トークン）とRWA（Real World Asset：実物資産）を横断的に扱うハイブリッド型のマーケットプレイスです。

**対象資産：**

* 音源・映像などのデジタルコンテンツNFT
* 限定グッズやライブチケットのNFT（数量限定／特典付き）
* フィジカル商品の所有証明NFT
* VIP体験、不動産などのトークン化RWA資産

**主な機能：**

* GET／GET Payによる出品・購入対応
* NFT／RWA資産の表示・取引
* NFTへのメタデータ付与（所有権・利用権・証明情報）
* 二次販売時のロイヤリティ自動設定・分配
* 実物商品の配送連動や所有証明との結合モデルを提供<br>


# 4.5 ガバナンス投票システム

<figure><img src="/files/G9ZoFv2UiGIfya00n4sv" alt=""><figcaption></figcaption></figure>

GETトークンを保有することで、ユーザーがプロジェクトの方向性に関与できるDAO（分散型自律組織）型ガバナンスシステムです。

**投票対象例：**

* 支援プロジェクト（アーティスト・映画・イベント等）の選定
* 出演者や開催地の決定、コンテンツ展開方針
* ステーキング報酬や提携案件の承認可否
* GET Platformへの新機能追加提案

**投票の仕組み：**

* 1 GET = 1票（保有量に応じた影響力）
* 条件付き投票（ステーキング中、NFT保有者限定など）
* 参加者へのインセンティブ付与（例：限定NFT、GET Miles）
* 提案者には一定量のGET保有と情報開示が求められる


# 4.6 GET City（メタバース都市構想）【構想中】

<figure><img src="/files/YCBfHxIraDURYB5L4YjB" alt=""><figcaption></figcaption></figure>

GET Cityは、現実とバーチャルが融合した次世代型エンターテイメントメタバース都市の構想です。土地、施設、体験をトークンで管理し、参加者が経済的にも文化的にも貢献できる空間を提供します。

**構成要素（予定）：**

* バーチャルライブ会場、映画館、展示スペース
* 土地や建物のNFT化と分離所有モデル
* GETトークンで投票／支払い／ステーキングが可能
* リアルイベントとの同時体験（双方向連携）

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# 4.7 プロダクト間の連携構造

<figure><img src="/files/497EsDbLFYq5gGj97vDU" alt=""><figcaption></figcaption></figure>

GETの各プロダクトは、それぞれ独立して機能する一方で、統合されたユーザー体験を生み出すために密接に連携しています。 システム連携図と各プロダクトの役割

<figure><img src="/files/FlbluyNjKumpZhyj7n12" alt=""><figcaption></figcaption></figure>

このようにGETは「創る」「応援する」「楽しむ」「参加する」「体験する」「発信する」「報酬を得る」という全行動を、ひとつのシームレスなUXの中に統合し、これまでにない“共創型エンターテイメント経済圏”を実現します。

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# 5. トークンとポイントの設計

<figure><img src="/files/NdPa3TkDDOKAkLuYMbWv" alt=""><figcaption></figcaption></figure>

GETエコシステムでは、GETトークン、GET Pay、GET Miles（報酬ポイント）という3つの資産レイヤーを組み合わせて、シンプルかつ拡張性の高い経済循環モデルを構築しています。

<figure><img src="/files/DveCmnxSRTAy1KSxkZdW" alt=""><figcaption></figcaption></figure>

***

* [5.1 設計コンセプト：3レイヤー構造の思想](/ja/5-tkuntopointono/51-konseputo3reiyno)
* [5.2 各資産の役割とユースケース](/ja/5-tkuntopointono/52-notoysuksu)
* [5.3 3レイヤー構造の全体設計イメージ](/ja/5-tkuntopointono/53-3reiynoimji)
* [5.4 3レイヤー構造の設計がもたらす利点](/ja/5-tkuntopointono/54-3reiynogamotarasu)<br>


# 5.1 設計コンセプト：3レイヤー構造の思想

## ① 分離性（Separation）

役割の異なる資産を階層的に設計することで、UXの分かりやすさと機能性を両立。

* GET＝中核トークン
* GET Pay＝即時性と決済体験の最適化
* GET Miles＝継続的エンゲージメント評価<br>

## ② 実用性（Utility）

用途に応じて最適な資産を選択可能で、非Webユーザーにもストレスのない参加体験を提供。<br>

## ③ エンゲージメント価値（Engagement）

ユーザーの行動（支援、参加、投票、発信など）を定量化・可視化し、GET Milesに転換。コミュニティの活性化と参加継続を促進。

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# 5.2 各資産の役割とユースケース

<figure><img src="/files/ftzOn6Qx3t4YSX6l7EiM" alt=""><figcaption></figcaption></figure>

## ◆ 【GETトークン】〜中核トークン（オンチェーン）〜

* プロジェクト支援／クラファン参加
* ガバナンス投票・提案
* NFT・RWAの決済
* GET Payへの変換
* ステーキングによる報酬取得
* 特典／優待／限定アクセスの獲得

### 特徴：

* Cardano上で発行されるネイティブトークン
* 価格は市場で変動
* スマートコントラクトによる条件付き運用が可能

***

## ◆ 【GET Pay】〜日常決済通貨（オフチェーン）〜

* ライブ・展示・物販のQRコード決済
* ファンクラブ登録・コンテンツ投げ銭
* NFT／RWAの一部決済手段

### 変換ルール：

* GET → GET Pay：変換可（ダイナミックレート）
* GET Pay → GET：不可

### 特徴：

* 即時処理・ガス代不要のスムーズな決済体験
* Web3未経験者にも使いやすいUI/UX
* 使用に応じてGET Milesが自動的に付与される

***

## ◆ 【GET Miles】〜貢献報酬ポイント（オフチェーン）〜

* 支援、参加、投票、発信などの行動に応じて自動付与
* ユーザーの“熱量”を可視化するロイヤリティ機能

付与例（行動ベースのスコアリング）

| 行動内容       | 付与Miles 例    |
| ---------- | ------------ |
| ライブ／イベント参加 | +10 Miles    |
| 投票参加       | +5 Miles     |
| 投稿やSNS配信   | +3〜20 Miles  |
| ステーキング満了   | +ボーナス Miles  |
| 長期保有       | 定期的に自動エアドロップ |

### 使用用途

* 限定NFTとの交換
* イベント抽選・特典応募
* ファンランク／認定バッジ獲得
* 提案権・優待アクセスの取得

### 特徴

* 外部送信・換金は不可
* GET Pay使用量に応じて連動
* 「レベル制」や「信頼スコア」との連携


# 5.3 3レイヤー構造の全体設計イメージ

<figure><img src="/files/33PDPQiO1uWcCJiGSqB2" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/DhKezSoDJvqJ6i9JcFfF" alt=""><figcaption></figcaption></figure>

この3レイヤー構造により、「消費」で終わらない、参加→貢献→報酬の循環型UXが実現します。


# 5.4 3レイヤー構造の設計がもたらす利点

<figure><img src="/files/6MKL5rdp4cmDKosIq6zf" alt=""><figcaption></figcaption></figure>

<table><thead><tr><th width="171.3623046875">比較軸</th><th>従来のデュアルトークン</th><th>GETの3レイヤー構造</th></tr></thead><tbody><tr><td>UXの分かりやすさ</td><td>トークンの使い分けが煩雑</td><td>中核は1つ、補助は直感的</td></tr><tr><td>価格形成</td><td>複数トークンで価値分散</td><td>評価がGETに集約される</td></tr><tr><td>導入の柔軟性</td><td>法規制や開発が煩雑</td><td>補助ポイントはアプリ内管理可能</td></tr><tr><td>規制対応</td><td>複雑になりがち</td><td>トークン1種＋アプリ内通貨の構成で明快</td></tr></tbody></table>

このように、GETは「トークン1種＋補助ポイント2種」という構造で、投資性・実用性・参加体験・信用設計のバランスを最適化した新しいトークン経済モデルを提供します。

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