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[ENG]【$GET】 White Paper 3.0

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White Paper Ver. 3.0

  • 1. Executive Summary

  • 2. Problem Recognition and Market Background

  • 3. Market Trends and Strategic Positioning

2.1 Structural Challenges in the Entertainment Industry

Today’s entertainment industry relies heavily on multiple stakeholders—platforms, production companies, advertisers, investors—to sustain content creation.

While this structure has fueled overall industry growth, it has also introduced significant inefficiencies:

  • Artists and creators face multiple intermediaries, obscuring the flow of compensation.

  • Fans remain largely passive, with limited avenues to engage during production and planning phases.

  • Fragmentation across live performances, merchandise, video content, and fan engagement impairs consistent user experiences and long-term relationship-building between fans and creators.

1. Executive Summary

What is GET?

GET (Global Entertainment Token) serves as the cornerstone of the next-generation Web3 entertainment economy, bridging the gap between entertainment sectors such as music, film, sports, and gaming with real-world assets (RWAs) like real estate and tangible goods.

GET combines

two key characteristics:

・ Governance Token: Empowers community-driven decision-making (DAO voting)

・Utility Token: Seamlessly usable across both real and virtual environments.

Vision: Shaping the Future of Entertainment

GET aims to address the structural challenges inherent in the entertainment industry:

・Lack of transparency in revenue distribution to artists and creators.

・Fans remain passive "consumers" with little active engagement.

・Fragmentation of value across content, experiences, and products.

・Digital assets (NFTs) and real-world assets (live performances, merchandise, RWAs) are disconnected.

Through blockchain technology, GET will reconstruct this landscape around the principles of co-creation and participatory engagement.

GET offers three core values

2. Problem Recognition and Market Background

  • 2.1 Structural Challenges in the Entertainment Industry

  • 2.2 Limitations of Centralized Platforms

  • 2.3 The New Possibilities of Web3

2.2 Limitations of Centralized Platforms

Major centralized platforms dominate content distribution, offering surface-level convenience but introducing deep-rooted structural problems:

  • Distribution algorithms and terms are opaque ("black boxes").

  • Usage fees and commissions are unilaterally imposed, without negotiation rights for creators.

  • Fan interaction is restricted within the bounds of each platform's framework.

These conditions inhibit creative freedom and spontaneous fan engagement, making the formation of sustainable, autonomous communities nearly impossible.

4. Product Organization and Ecosystem Design
5. Token and Point Design
6. Web3 Design Philosophy and UX Design
7. Technology Architecture and Scalability
8. Use Cases and Deployment Scenarios
9. Development and Deployment Roadmap
10. Token Allocation and Economic Design (Tokenomics)
11. Risk Factors
12. GET Basic Information
13. Disclaimer
2.4 The rise of the RWA and the Need for Connectivity
2.5 Strategic Positioning: The intersection of Web3 x Entertainment x RWA

11.6 Risk Management and Operational Structure

GET has a multi-layered management structure centered on the Foundation, in collaboration with experts in legal, security, economic design, and technology development.

  • Voting/fund allocation/partnership decisions, etc. are determined through DAO governance

  • All financial information, proposals, and progress are made public and visible on a dashboard

  • Flexible design improvements are continuously implemented to reflect community feedback

11.7 Continuous Review and Evolution

GET’s tokenomics and operational frameworks are intentionally designed to evolve, ensuring resilience in a changing global landscape.

  • Update the white paper in response to legal systems, international trends, and Web3 technology advancements

  • Incorporate requests from the community and partners, and develop operational guidelines that are in line with actual conditions

  • Strengthening partnerships with experts in different countries to pursue global and culturally relevant project formation

3. Market Trends and Strategic Positioning

This chapter clarifies the structural changes in the global entertainment market and the strategic position GET is aiming in “co-created token economy”.


  • 3.1 Global Market Expansion and Industry Structure Transformation

  • 3.2 Market Overview and Growth Trends by Sector

2.5 Strategic Positioning: The intersection of Web3 x Entertainment x RWA

GET is uniquely positioned at the intersection of decentralized Web3 models, entertainment innovation, and real-world asset integration.

It is not merely an NFT marketplace or a basic entertainment DAO—it is an infrastructure for a "participatory entertainment economy" that transcends the digital-physical divide.

GET’s distinct positioning:

  • Creates a society where creators, fans, and businesses have visible, actionable contributions.

  • Realizes decision-making, settlement, and ownership through tokenization.

  • Provides a unified entertainment UX across real and virtual experiences.

Ultimately, GET envisions a new era of co-creation where everyone becomes an active member of a thriving creative economy.

5.1 Concept: The Three-Layered Structure

① Separation of Roles

Clear functional separation improves UX:

  • GET: Core asset for governance and economic participation

  • GET Pay: Instant payments and user-friendly experience

  • GET Miles: Visualization and quantification of engagement

② Enhanced Utility

Offers a stress-free participation experience for non-web users by allowing them to select the most appropriate asset for their use.

③ Engagement value

Quantify and visualize user behavior (support, participation, voting, transmission, etc.) and convert into GET Miles. This promotes community activation and continued participation.

2.4 The rise of the RWA and the Need for Connectivity

The linkage between blockchain and real-world assets (RWAs) is accelerating globally.

Especially, the tokenization, verification and distribution of “Physical items” like Real Estate, Precious Metals and Trading Cards are forming a new trend.

Emerging trends include:

  • NFT tickets for premium access to live events.

  • Proof of ownership and secondary market distribution of physical merchandise.

  • Tokenized experiential rights (e.g., VIP experiences owned by fans).

This convergence mirrors user demand for integrated digital and real-world entertainment experiences—an ideal match for GET’s hybrid economic vision.

4.5 Governance Voting System

A DAO-based governance system empowers GET holders to participate in shaping project directions.

Voting Topics Include:

  • Selection of projects to support (artists, films, events, etc.)

  • Performer selection, venue and contents policy decisions

  • Approval or disapproval of staking fees and partnership deals

  • Proposals for new platform features

Voting mechanism:

  • 1 GET = 1 vote (influence based on amount held)

  • Conditional voting (Under staking only, NFT holders only, etc.)

  • Incentives for participants (e.g., limited NFT, GET Miles)

  • Proposers are required to have a certain amount of GETs and disclose information

9.6 Basic Principles of Roadmap Design

GET's roadmap is designed based on the following principles

  • Co-creation: User-driven decision-making process with DAO

  • Transparency: All activities, funds, and rules are visible on-chain

  • Sustainability: Realistic, circular UX connecting tokens and the real economy

GET is committed to shaping a future where entertainment is not simply consumed—but actively created, supported, and co-owned by its participants.

GET aims to become a next-generation infrastructure where fans, creators, and companies co-create in unison to build entertainment economy.

5.3 Overall design image of 3-layer structure

This structure promotes a cyclical UX where participation leads to contribution, which is then rewarded—moving beyond mere consumption.

7.1 Overall System Structure and 3-Layer Structure

The GET technology infrastructure consists of the following three layers. This ensures both the simplicity of the user experience and the robustness of the blockchain technology.

This multi-layered design ensures that high-level security and flexible logic support a simple and intuitive UX.

4.4 NFT/RWA Marketplace

The NFT/RWA Marketplace is a hybrid trading platform for both digital NFTs and real-world tokenized assets.

Supported assets:

  • Digital content NFTs such as music and video

  • NFTs for limited-edition merchandise and live tickets (limited quantity/with special offers)

  • roof of ownership NFTs for tangible goods

  • Tokenized RWA assets such as VIP experiences and real estate

Key features:

  • Support for listing and purchasing via GET/GET Pay

  • Integrated metadata assignment (ownership rights, usage rights, proof)

  • Automated royalty settings and distribution for secondary sales

  • Providing a model that combines physical goods with delivery and proof of ownership

4.1 GET Platform

The GET Platform serves as the central hub of the ecosystem, aggregating all value-related activities such as participation, support, transactions, and governance.

Key features:

  • Wallet-based personal authentication and token management

  • Project proposal, support, and progress tracking

  • Governance voting (fund allocation, event details, etc.)

  • Integrated crowdfunding functionality

Characteristics:

  • Full functionality available with a single GET Wallet connection

  • Gasless payments via GET Pay (point conversion system)

  • Unified UX design enabling participation, support, voting, and broadcasting in one place

3.3 Future Outlook: Web3 Entertainment Directions

Web3 entertainment is poised to evolve along several key vectors:

  • Experience-based NFTs: NFTs linked to experiences and proof of value (e.g., event access, ranking proofs).

  • Fan tokens: The core of participatory governance where fans' voices are reflected in projects.

  • RWA collaboration: Integration with real-world events, merchandise, and venues.

  • Web3.0 payments: Fusion of daily transactions and token economy with GET Pay.

  • Generation AI: Support for user-generated content, personalized NFTs, and creator reward systems.

GET is not just a token, it is positioned as the core infrastructure powering the next wave of participatory entertainment.

9.1 Phase 1 (~March 2025) | Infrastructure Development and Launch

This Phase 1 is the phase in which the core concept of the project is articulated, the GET Wallet and initial Web3 infrastructure are released, and the direction of GET is made widely known.

4.3 GET Pay

GET Pay is a payment system enabling instant settlements both online and in real-world venues using GET tokens.

Use cases:

  • QR code payment at live venues/exhibitions (tickets, goods, etc.)

  • Exclusive goods and NFT purchases via e-commerce

  • Payment in metaverse (virtual live, exhibition space, etc.)

Characteristics:

  • Gasless payment model through points system

  • Intuitive, easy-to-use UI/UX for users unfamiliar with Web3

  • Potential future integration with existing e-money services

9.5 Future Strategic Expansion Initiative (after April 2027)

After 2027, GET will gradually realize the following initiatives

8. Use Cases and Deployment Scenarios

GET offers a new participatory entertainment experience, bridging real and virtual domains across music, film, events, sports, gaming, and more.

This chapter illustrates specific use cases and deployment models for various stakeholders.

  • 8.1 Potential Users and Benefits of Implementation

  • 8.2 Development of use cases by entertainment genre

9.2 Phase 2 (~September 2025)|Ecosystem building and initial market entry

This phase will include the formal release of the GET Platform and the initial formation of the NFT and RWA distribution market.

4.6 GET City (Metaverse Concept) [Under Development]

GET City is a conceptual next-generation metaverse where real and virtual worlds converge. The land, facilities, and experiences are managed by tokens, providing a space where token holders can contribute both economically and culturally.

Components (planned):

  • Virtual live venues, cinemas, exhibition spaces

  • Tokenized land and building ownership models

11. Risk Factors

Given GET’s ambition to integrate Web3, entertainment, and real-world assets (RWA), the project recognizes multiple risk dimensions.

This chapter outlines key risks and mitigation strategies.

7.4 Application and Scope of Smart Contracts

GET uses Plutus Smart Contracts to achieve automation and transparent operations in the following areas.

3.1 Global Market Expansion and Industry Structure Transformation

The global entertainment and media (E&M) market is projected to reach approximately $2.8 trillion in 2023, surpassing $3.4 trillion by 2028. Key growth drivers include:

  • Streaming services

  • Mobile gaming

  • Extended Reality (XR) technologies

11.3 Risks Related to Regulatory and Legal Systems

The legal status of crypto assets and blockchain varies from region to region and is subject to rapid change globally. Careful attention is required, especially in connection with utility tokens, NFTs, stable payments, and RWAs.

Potential Risks:

  • Regulatory reclassification of tokens as securities

  • Conflict with the financial regulations (e.g., securities laws, payment regulations)

5.4 Advantages of the 3-layer structure design

8.4 Key Considerations for Use Case Design

When designing use cases, GET evaluates five core aspects:

8.2 Development of use cases by entertainment genre

Music and Live Events

  • NFT-based ticketing for resale control and authentication

  • Fan Club DAOs enabling setlist voting and project co-creation

  • GET Pay cashless purchases at venues

11.1 Technical Risks and Response Policies

There are always technical risks to smart contracts, wallets, and DApps components in Web3.

Potential Risks:

  • Bugs and vulnerabilities in smart contracts

  • Wallet hacks and unauthorized access

  • Data integrity risks from off-chain integrations

10. Token Allocation and Economic Design (Tokenomics)

GET aims to create a co-creation economic sphere that supports entertainment in the Web3 era, with one base token (GET) and two auxiliary points (GET Pay / GET Miles) to create a simple yet multi-functional economic model.

This chapter comprehensively details GET’s token design philosophy, allocation strategy, use cases, circulation logic, and mechanisms for price stability.

8.1 Potential Users and Benefits of Implementation

GET provides different values to stakeholders in diverse positions.

5. Token and Point Design

The GET ecosystem combines three asset layers - GET Tokens, GET Pay and GET Miles (reward points) - to enable a simple yet scalable economic structure.


8.3 Implementation process: deployment model for companies and organizations

GET offers a three-stage model for corporate and organizational adoption:

Step 1: Light collaboration (non-technical collaboration)

  • Introduction of GET Pay (QR code payment / participation bonus distribution)

  • NFT sales agent / issuance support

9.3 Phase 3 (~March 2026)|Use Case Expansion and Establishment of DAO Operations

In this phase, the core functions of the co-created economy, such as voting, crowdfunding, and staking, will be fully operational.

Legal consistency regarding connection to RWAs (real estate, stables, etc.)
  • Country-specific regulatory compliance regarding token issuance and sales

  • Mitigation Strategies:

    • Structuring GET as a general-purpose utility token, avoiding investment contract features

    • Engaging legal, tax, and compliance advisors across multiple jurisdictions

    • Implementing cautious approaches for airdrops, voting, and RWA linkages based on legal compliance in each country

    • For RWA linkage, clarify proof of possession, exchangeability, and contract form, and ensure consistency with blockchain. Ensure consistency with the blockchain

    International Legal and Cultural Considerations System

    The GET project has established a system of cooperation with law firms, tax firms, and accountant firms in several countries and regions to ensure that local laws are applied and that taxation and regulatory risks are addressed.

    In addition, we design and supervise content with consideration for the background of entertainment culture and business practices in each country and region, and aim to realize a model of cultural co-creation that goes beyond mere legal compliance.

    Mitigation Strategies:

    • Conduct external audits (Audit) of smart contracts

    • Implement system updates in stages and make testing in a verification environment mandatory

    • Emergency response operation system in case of major problems Develop emergency response operation system in case of major problems

    Voting/payment/staking via GET tokens

  • Collaboration with real-world event (enabling two-way experiences)

  • NFTs and Web3 integration

    These trends are reshaping industry structures:

    • Experiential content consumption is surging, particularly via mobile.

    • Ownership and participation in the form of NFT/RWA on Web3 are emerging.

    • Production costs and promotional timelines are shrinking thanks to generative AI.

    GET aims to serve as both an economic and cultural infrastructure, purpose-built for this evolving landscape.

    NFT sales of concert footage with embedded proof of participation

    Film and Visual Content

    • DAO-based community production support (scripts, cast voting)

    • NFT-based screening rights for premium experiences

    • Exclusive "behind-the-scenes" content sales as NFTs

    • Stage greeting participation rights tokenization

    Idol/promotion activities

    • NFT voting systems for fan-driven idol promotion

    • Contribution-based rankings via GET Miles accumulated from tracked SNS activities

    • On-site staking check-ins for fan rewards

    • Special edition tipping and lotteries during virtual lives

    Game/e-sports

    • In-game NFT item sales and holder-only events

    • Spectator voting influencing tournament rules

    • Score/contribution-based GET rewards

    • Team support through token contribution and return design (Predictive Vote)

    RWA (real estate and real assets)

    • Tokenization of real estate and art through NFTs

    • Sales of experiential rights (e.g. hotel stays, exclusive venue access)

    • Tokenized traditional crafts and fine art NFTs with real-world pairing

    • Royalty distribution for artists upon secondary sales

    10.3 Initial Token Allocation and Release Schedule

  • 10.4 Token Circulation and Use Case Design

  • 10.5 Distribution and Supply Optimization

  • 10.6 Scarcity control through Burn

  • 10.7 Liquidity and Market Stability Strategy

  • 10.1 Token Design Philosophy: Single Token with Multi-Role Functionality
    10.2 Token Specifications and Issuance Design

    5.3 Overall design image of 3-layer structure

  • 5.4 Advantages of the 3-layer structure design

  • 5.1 Concept: The Three-Layered Structure
    5.2 Role of each asset and use cases
    Limited use of DAO voting function (Google Form + GET collaboration)

    Step 2: Platform collaboration (medium-scale collaboration)

    • Project page installation on GET Platform

    • Voting/support/NFT sales/operation of exclusive content

    • Marketing collaboration (SNS campaigns, events)

    Step 3: API/SDK level collaboration (full-scale implementation)

    • GET token integration within own services

    • External ID/ Integration of external ID/Wallet, display in GET Wallet

    • Automatic logic for reward distribution and mileage linkage

    • On-chain by node linkage or smart contract

    3.3 Future Outlook: Web3 Entertainment Directions
    8.3 Implementation process: deployment model for companies and organizations
    8.4 Key Considerations for Use Case Design
    8.5 Vision of Medium- and Long-term Implementation Scenarios

    13.4 Regulatory Risk

    Laws and regulations regarding cryptocurrencies are subject to rapid change globally. Future regulatory actions may restrict the trading, use, or transfer of GET. In certain jurisdictions, stricter controls may prohibit GET acquisition and usage.

    Listings and exchange operations may also be impacted by regulatory decisions. Users must thoroughly research local regulations before participating in the GET ecosystem.

    13.5 Project Changes and Development Risk

    Due to evolving development status and market conditions, the GET project may undergo changes from its original plan.

    Scheduled milestones and features outlined in the roadmap may be delayed, modified, or canceled.

    Project continuity is subject to funding availability, technological developments, and partnerships, and participation involves an inherent understanding of these uncertainties.

    13.2 Market Risk and Token Value Fluctuations

    GET, like all cryptocurrencies, is subject to market demand and supply dynamics, and its price may experience significant volatility.

    Factors such as broader market trends, regulatory changes, and technical issues can adversely affect GET's liquidity and value.

    Cryptocurrency markets are highly unstable, and external shocks may cause substantial price drops.

    There is no guarantee of maintaining token value, and token holders should understand that they bear full market risk.

    11.4 Risks arising from user behavior

    While there is a high degree of freedom for participants, there is also the possibility that DAOs and voting systems may operate in unintended ways.

    Potential Risks:

    • Vote buying, spamming, and BOT voting

    • Distortion of incentives due to participation of short-term re-sale players

    • Pseudo-decentralization through operational overreach

    Mitigation Strategies:

    • Conditional voting rights (e.g., staking/NFT ownership requirements)

    • Trust score and contribution-based participation model based on user behavior

    • Transparent evaluation of contributions through engagement rewards “GET Miles”

    Stage distribution of support funds / automatic refund processing when funds are not reached

    Plutus can introduce Formal Verification (Formal Verification), which allows a high level of assurance of the logical validity of smart contracts.

    Field

    Smart contract usage

    Governance

    Automatic processing of voting, proposals, approvals, and execution

    Staking

    Automation of locking conditions, reward distribution, and maturity processing

    NFT issuance and sales

    Issuance, ownership management, and royalty distribution from secondary trades

    RWA tokenization

    Issuance of proof-of-ownership NFT, divisional rights recording, and transfer history management

    Crowdfunding

    Tends to be complicated

    Clear with a structure of one token + in-app currency

    Thus, GET ecosystem offers a new token economy model by optimizing investability, utility, participation experience, and trust-building through its innovative 3-layer structure.

    Comparison axis

    Traditional dual token

    GET's three-layer structure

    Easy-to-understand UX

    Difficult to distinguish between tokens

    One core, intuitive support

    Price formation

    Value distribution with multiple tokens

    Evaluation is consolidated in GET

    Flexibility of implementation

    Legal regulations and development are complicated

    Support points can be managed within the app

    Regulatory compliance

    Is the design allowing users to be involved in production, planning, and events?

    Use cases should empower users to "realize value through action", not merely "introduce Web3" superficially.

    Point of view

    Explanation

    ① Can contributions be visualized?

    Is it easy to score voting, support, and communication with GET Miles?

    ② Is there a natural motivation to use tokens?

    Does it match the behavior of "wanting to support" and "wanting rewards"?

    ③ Is it possible to form a community?

    Will relationships between users be created through voting and support?

    ④ Is there secondary value?

    Is there room for NFTs and tokens to be recirculated and reused?

    ⑤ Is there room for governance and co-creation?

    Real estate/RWA-related companies

    Proof of ownership NFT, fractional ownership, fundraising through token sales

    Web3 projects

    IP/NFT sales through GET integration, staking integration, utility token standardization

    User Type

    Value Provided

    General fans/audiences

    Participatory entertainment experience, including support, voting, participation in limited experiences, and rewards

    Artists/creators

    Direct support, transparent revenue distribution, new reward design

    Content production companies

    DAO-type planning, use of crowdfunding, co-creation marketing with the community

    Event management companies

    QR code payment, NFT tickets, after-experience design

  • 11.4 Risks arising from user behavior

  • 11.5 Brand and Credibility Risks

  • 11.6 Risk Management and Operational Structure

  • 11.7 Continuous Review and Evolution

  • 11.1 Technical Risks and Response Policies
    11.2 Market Risks and Token Price Fluctuations
    11.3 Risks Related to Regulatory and Legal Systems

    13.1 Legal Disclaimer

    This white paper is not an offer to sell or solicit the purchase of securities, nor is it an investment solicitation or contractual proposal in any jurisdiction.

    GET is not classified as a "securities" or "investment product" under applicable laws, and ownership does not confer rights equivalent to shares or equity interests.

    As cryptocurrency regulations vary across jurisdictions, the acquisition and use of GET may be restricted in certain countries or regions.

    Users are responsible for checking and complying with the laws and regulations of their respective jurisdictions. This project is not authorized or approved by any governmental or financial authority, and future regulatory changes may affect GET’s legal status.

    This document does not provide legal, investment, or tax advice. Users are advised to consult qualified professionals when making related decisions.

    13.3 Technical Risks

    GET is built on the Cardano blockchain and thus depends on its underlying technological stability.

    Risks include blockchain updates, network outages, smart contract vulnerabilities, and malicious attacks (e.g., 51% attacks, hacking).

    Blockchain scalability limits may cause transaction delays or increased fees during periods of network congestion.

    Users should recognize and prepare for technical risks and adopt appropriate security measures when managing their assets.

    13.6 Changes to Disclaimers

    The contents of this white paper may be updated over time.

    The issuer and operating team of GET will revise disclaimers as necessary to reflect regulatory changes and market conditions.

    Users are expected to periodically review the latest versions of the white paper and disclaimers. Please note that the contents of the disclaimers are subject to change without prior notice via white paper updates.

    4. Product Organization and Ecosystem Design

    The GET project is building an ecosystem that links multiple products and services to realize a Web3-based entertainment economy.

    This chapter outlines the main components of the GET ecosystem and the seamless user experience (UX) they collectively create.


    • 4.1 GET Platform

    • 4.2 GET Wallet

    7.7 Scalability and External Connectivity Concepts

    GET is future-proofed for broad connectivity and growth:

    Field

    Content

    Oracle integration

    Acquisition of external price/exchange/event information through Chainlink, etc.

    L2 implementation

    High-speed processing through integration with Hydra and rollup-type solutions

    Distributed storage

    Integration with IPFS/Arweave to decentralize media NFT and RWA metadata storage

    SDK provision

    Planned release of development kit for external partners to connect to GET Platform

    GET’s architecture ensures both present usability and future scalability to accommodate mass adoption.

    As a bridge between Web2 and Web3, this technical foundation supports a structure to deliver the power of the blockchain without users being aware of it.

    9. Development and Deployment Roadmap

    The GET project is developing a phased and practical-oriented roadmap to realize a future where the token economy is connected to real culture and creative activities through the convergence of Web3 and entertainment.

    This chapter organizes the development steps from 2025 to 2027 and the long-term vision envisioned by GET along "three axes.

    • Technological evolution (Platform / Wallet / Marketplace)

    • Expansion of the economic sphere (GET Pay / NFT / RWA / Staking)

    • Cultural and social development (GET City / Academy / Global expansion)

    7.6 Security and Scalability DesignSecurity aspects:

    • Introduction of a phased auditing system for smart contracts

    • Distribution of authority for operating wallets through multi-sig

    • Operation logging and fraud detection on the platform

    Scalability aspects:

    • Control transaction load by dividing GET Platform processing between front and back

    • Consider L2 deployment (e.g. Hydra) to distribute processing as the number of users increases

    • Utilizing decentralized storage (e.g. IPFS, Arweave) for NFTs and RWA metadata

    10.4 Token Circulation and Use Case Design

    Scope of Use for GET

    Classification

    Usage Example

    Governance

    Project voting, proposals, DAO participation

    Utility

    12. GET Basic Information

    ◆ Token Information

    Token Name : Global Entertainment Token

    Symbol : GET

    Blockchain : Cardano

    Token Standard : Cardano Native Token

    Maximum Issuance : 10,000,000,000 (10 billion GETs)

    Additional Issuance : None (full issuance complete)

    Smart Contract : Plutus (for governance, staking, and NFT management)


    ◆ Issuer Information

    Issuer : GET Entertainment Inc.

    Location : Sixth (6th) Floor, Water's Edge Building 1, Wickham's Cay II, Road Town, Tortola, British Virgin Islands

    Official Website :

    Official SNS :

    X (formerly Twitter) :

    Telegram :

    8.5 Vision of Medium- and Long-term Implementation Scenarios

    GET aims to evolve from single-use applications into a comprehensive entertainment infrastructure:

    • GET City concept: Construct live venues, movie theaters, galleries, and voting booths in the metaverse space, and simultaneously develop real-life collaborative events.

    • Real-World Space Integration: Connecting with live concerts, exhibitions, department store events, local development projects, etc., GET Pay and NFT utilization will be permanently installed.

    • Shared Token Economy: Circulate GET as a common token among Web3 entertainment projects to achieve common governance.

    • IP and genAI Collaboration:

    Realization of an ecosystem that allows free secondary creation and sale of IP (characters, sound sources, etc.) via GET.

    GET’s goal is to move beyond isolated use cases, creating a vibrant participatory entertainment society.

    4.2 GET Wallet

    The GET Wallet is official wallet for managing GET tokens, GET Pay, NFT, and RWA assets, acting as the gateway to the GET economy.

    Main features:

    • Storage and display of cryptocurrencies and NFTs (GET, ADA, USDT, etc.)

    • Transaction history for GET Pay, support activities, voting, and participation

    • Visual proof of ownership and engagement via NFTs

    Future Enhancements:

    • Support for mobile apps (iOS/Android)

    • Multi-chain compatibility (currently Cardano and Ethereum supported)

    • Automatic integration of RWA certification information (e.g., real estate NFTs)

    5.2 Role of each asset and use cases

    [GET Token] - Core On-chain Asset -

    • Project support/crowdfunding participation

    • Governance voting and proposals

    • NFT and RWA payments

    10.3 Initial Token Allocation and Release Schedule

    Initial Allocation

    11.5 Brand and Credibility Risks

    Impact by external partners, content providers, and affiliated projects may damage the credibility of the project.

    Potential Risks:

    • Corruption and misconduct of partners

    • Collaboration halt due to compliance concerns

    • Discrepancy between on-chain information and reality

    11.2 Market Risks and Token Price Fluctuations

    GET tokens are affected by the overall crypto asset market and their prices may fluctuate significantly.

    Potential Risks:

    • Price decline in the overall market (bear market)

    • Diffusion of investor sentiment and FUD (fear, uncertainty, and doubt)

    10.5 Distribution and Supply Optimization

    GET's distribution strategy aims to gradually increase the amount of tokens in circulation in response to community growth while maintaining market stability.

    Basic policy

    • Gradual and predictable model rather than rapid supply

    • Transparent release management through proposals and voting

    7.5 Security and design policy of the token and payment structure

    • GET Token: Native asset on Cardano—secure without smart contracts

    • GET Pay: Off-chain point system enabling gasless transactions

    • Gas Costs: Fully absorbed by the platform to maintain a seamless UX

    This dual-layer model combines the convenience of Web2 payments with blockchain-grade trust and transparency.

    Mitigation Strategies:

    • Credit screening is conducted for partners and IP providers, and termination clauses are clearly stated in contracts

    • Project maintains flexible response options for partners

    • Connection with RWA Realistic proof of coexistence model (e.g., Certificate of Ownership + NFT) in

    Early-stage investor sell-offs
  • Overvaluation during phases of limited real-world adoption

  • Mitigation Strategies:

    • Creating stable demand through long-term use case development

    • Controlling supply through lock-up/vestingDesigning holding incentives through staking and support voting

    • Providing liquidity and market-making support

    9.5 Future Strategic Expansion Initiative (after April 2027)
  • 9.6 Basic Principles of Roadmap Design

  • 9.1 Phase 1 (~March 2025) | Infrastructure Development and Launch
    9.2 Phase 2 (~September 2025)|Ecosystem building and initial market entry
    9.3 Phase 3 (~March 2026)|Use Case Expansion and Establishment of DAO Operations
    9.4 Phase 4 (~March 2027)|Global Expansion of Co-Created Economic Sphere
    https://global-entertainment-token.org/
    https://x.com/GET_E_inc
    https://t.me/get_official_telegram

    Conversion to GET Pay

  • Getting rewarded by staking

  • Getting benefits/preferences/exclusive access

  • Key Characteristics:

    • Native token on Cardano blockchain

    • Market-driven price fluctuations

    • Conditional operation with smart contract

    【GET Pay】 - Daily settlement currency (off-chain)

    • QR code settlement for live performances, exhibitions and merchandise sales

    • Fan club memberships and content tipping

    • Partial settlement method for NFT/RWA

    Conversion rules:

    • GET → GET Pay: Convertible at a dynamic rate

    • GET Pay → GET: Non-convertible

    Key Characteristics:

    • Instant processing without gas fees

    • Smooth, Web2-like payment UX

    • GET Miles are automatically awarded based on usage

    【GET Miles】 - Contribution Reward points (off-chain) -

    • Automatically awarded according to actions such as support, participation, voting, and sending out messages

    • Royalty function to visualize user “heat level”

    Example of awarding (behavior-based scoring)

    Activity

    Award Miles(Example)

    Live Show/Event Participation

    +10 Miles

    Vote Participation

    +5 Miles

    SNS Posting and broadcasting

    +3~20 Miles

    Staking Expires

    +Bonus Miles

    Long Term Holder

    Automatic airdrop at regular intervals

    Usage

    • Exchange with limited NFT

    • Enter event drawings/awards

    • Acquire fan rank/certification badges

    • Get proposal rights/preferential access

    Features

    • Not for external transmission or redemption

    • Linked to GET Pay usage

    • Integration with “level system” and “trust score”

    Unlock design linked to time and project growth

    4.3 GET Pay
    4.4 NFT/RWA Marketplace
    4.5 Governance Voting System
    4.6 GET City (Metaverse Concept) [Under Development]
    4.7 Integration Among Products

    API integration

    Expected connection with NFT/RWA marketplaces, entertainment DApps, and Web2 event management companies

    Mobile deployment

    Planning to support GET Wallet/Platform mobile apps (iOS/Android)

    NFT purchase, RWA participation, event participation, limited feature access

    Economic rewards

    Staking, contribution rewards, airdrops

    GET Pay/Miles

    Role as settlement currency and reward points, lightweight UX and promotion of participation

    Project rewards

    15%

    Long-term rewards for developers, management, and creators

    Marketing

    15%

    Community formation, listing strategy, promotion, etc.

    Ecosystem development

    5%

    Technical development of platforms, wallets, etc.

    Investors, early users

    5%

    Initial market formation through presales, airdrops, etc.

    Release Schedule and Lockup

    Category

    Lock-up Period

    Vesting

    Remarks

    Foundation

    None (approval system)

    Proposal and voting are done step by step

    Approval can be done only by DAO vote each time. Bulk release is not possible

    Project rewards

    Limited

    60-month linear release (2 stages)

    Half released at 37.5% of Foundation release amount / remaining half released over time

    Marketing

    No restrictions in principle (some restrictions apply)

    Stage release up to 60 months

    Stage release according to listing and increased awareness

    Category

    Allocation

    Purpose

    Foundation

    60%

    Project support, DAO management, rewards, partnership support, liquidity supply, etc.

    7.2 Why Cardano?

    After evaluating multiple public blockchains (Ethereum, Polygon, Solana, etc.), Cardano was chosen based on the following perspectives.

    Evaluation axis

    Cardano

    Ethereum

    Polygon

    Transaction Fee

    ◎ Stable/

    Low Cost

    × Volatile/

    Tend to rise

    ◯ Relatively Stable

    Scalability

    ◎ High Through

    Put with POS

    △ Currently Limited

    Cardano's security, cost-efficiency, and RWA support made it the best fit for GET’s philosophy.

    10.6 Scarcity control through Burn

    Burn allows for both inflation control and promotion of user engagement, and the design will support the healthy growth of tokens.

    Purpose

    Method

    Token supply adjustment

    Automatic burning from various fees (NFT trading, voting, lotteries)

    Increasing engagement

    Community-led burn events (e.g. NFT exchange burns)

    Optimize supply and demand according to growth

    Unused project slots can be burned after proposal and approval

    10.2 Token Specifications and Issuance Design

    Item

    Content

    Token name

    GET (Global Entertainment Token)

    Blockchain

    Cardano (native token)

    Total number of tokens issued

    10,000,000,000 GET (fixed)

    Decimal number

    4 digits

    Additional issuance

    A fixed supply model ensures scarcity, transparency, and long-term value credibility.

    6. Web3 Design Philosophy and UX Design

    The GET project prioritizes a natural and intuitive user experience (UX) while leveraging Web3 technology to empower users to create, support, experience, and prove ownership within the entertainment sector.

    Although the Web3 ideals are frequently discussed, widespread adoption has been hampered by complexity and a lack of user-friendliness compared to traditional Web2 systems.

    GET addresses this gap by seamlessly embedding Web3 capabilities into the UX and concept, ensuring users experience its benefits without feeling overwhelmed.

    This chapter outlines the design principles that shape GET’s user-centric approach.


    • 6.1 Adopted Blockchain and “Web3-unaware” Design Philosophy

    13. Disclaimer

    This white paper provides information regarding the Global Entertainment Token (“GET”) and its associated projects.

    It does not constitute any investment advice, a contractual offer, a legal obligation, or any form of guarantee.

    The purpose of this white paper is to provide an overview and technical details of the project.

    It should not be interpreted as a recommendation to purchase, hold, trade, or utilize GET.

    Before acquiring or using GET, users must carefully read this disclaimer, and make independent decisions at their own responsibility and risk.

    • 13.1 Legal Disclaimer

    7. Technology Architecture and Scalability

    GET’s technical foundation is designed to balance security, scalability, and user simplicity, leveraging the robustness of the Cardano blockchain while hiding technical complexity behind a seamless UX.

    This chapter details the system design, chain selection rationale, smart contract principles, and future scalability strategies.


    9.4 Phase 4 (~March 2027)|Global Expansion of Co-Created Economic Sphere

    In this phase, GET begins to take on its full role as a distributed entertainment social infrastructure.

    Investors/early users

    No restrictions in principle (some restrictions apply)

    Stage release up to 6 months

    Reduced selling pressure while maintaining stability

    13.2 Market Risk and Token Value Fluctuations
    13.3 Technical Risks
    13.4 Regulatory Risk
    13.5 Project Changes and Development Risk
    13.6 Changes to Disclaimers

    7.3 “Web3-unaware design philosophy” for non-engineers

  • 7.4 Application and Scope of Smart Contracts

  • 7.5 Security and design policy of the token and payment structure

  • 7.6 Security and Scalability DesignSecurity aspects:

  • 7.7 Scalability and External Connectivity Concepts

  • 7.1 Overall System Structure and 3-Layer Structure
    7.2 Why Cardano?

    ◯ Moderate Response

    Native Token Support

    ◎ No Smart Contract Required

    × ERC-20

    Required

    × ERC-based

    dependency

    Security and formal validation

    ◎ Adopting

    Formal Methods

    (Plutus)

    △ Solidity-

    Based

    △ Same as above

    RWA/NFT suitability

    ◎ Lightweight &

    transparent

    issuance/

    trading

    ◯ Many Projects

    implemented

    ◯ Fast but with risk of congestion

    None (hard cap)

    6.2 UX Significance of Three-Tier Asset Design
    6.3 Integrated UX: End-to-End User Journey
    6.4 Summary of Design Philosophy: The Answer to “Web 2.9”

    6.1 Adopted Blockchain and “Web3-unaware” Design Philosophy

    GET tokens are built on the Cardano blockchain. A choice made not simply for performance metrics, but based on the core principle:

    "Web3 functionality should be invisible to the user."

    Why not make people aware of Web3?

    • Typical Web3 interactions like "wallet connections," "gas fee payments," and "private key management" are non-intuitive for the general public.

    • Most users seek content engagement, not technical processes.

    • By embedding Web3 features like transparency, decentralization, and ownership into the UX, GET enables to adopt with no frictions.

    Cardano was selected because it best aligned with these requirements, as detailed in the next chapter.

    4.7 Integration Among Products

    Each GET product operates independently yet integrates tightly to deliver a cohesive experience.

    By seamlessly linking these elements, GET realizes a new "co-creation entertainment economy" where users create, support, enjoy, participate, experience, broadcast, and earn rewards in a unified cycle.

    3.2 Market Overview and Growth Trends by Sector

    The entertainment sector, the focus of GET, is expected to expand further in the future. The schematic below summarizes the market size of the major sectors and GET's areas of connection.

    *Source:

    • PwC Global Entertainment & Media Outlook 2024–2028

    • IFPI – Global Music Report 2025

    • GMR_2025_State_of_the_Industry_Final

    • The Business Research Company – Motion Picture Industry Report 2024–2029

    • Japan Fave Economy Labo・Digital Agency Released Document(2023)

    10.1 Token Design Philosophy: Single Token with Multi-Role Functionality

    GET is based on the design policy of “one token, diverse roles, and concise UX,” creating an alternative structure to the traditional "Dual Token Model".

    What is the Dual Token Model?

    Many Web3 projects issue two types of tokens with separate utility and governance roles (e.g., UTIL + GOV), but the following challenges exist

    • User experience is complicated and easily confused by beginners

    Value is distributed among tokens, and price and usage are unstable
  • Smart contract design and regulatory compliance tend to be complicated

  • GET’s Model:

    One on-chain token (GET) with two off-chain auxiliary point (GET Pay and GET Miles) mechanism ensures convenience and expandability.

    Asset

    Type

    Main Role

    GET

    On-chain Token

    The cornerstone of the economy, including voting, payment, NFT purchases, support, staking, etc.

    GET Pay

    Off-chain Currency

    Off-chain currency

    “In-app points” that enable instant, lightweight payments for live shows, movies, merchandise sales, etc.

    GET Miles

    Off-chain Reward

    Off-chain rewards

    Reward points awarded for actions such as voting, posting, and contributions

    Model Comparison and Advantages

    Comparison axis

    Dual Token Model

    GET model (1 token + 2 points)

    Easy-to-understand UX

    Difficult to distinguish between different tokens

    GET is the axis, and auxiliary functions can be used like an app

    Liquidity and price formation

    Value is dispersed, and price formation tends to be complicated

    Focus on GET, and evaluation axis is clear

    Flexibility in

    implementation and development

    Design required for each token

    Flexible and agile response with off-chain auxiliary design

    Legal arrangement

    Regulations and approvals must be arranged for each token

    One type of token. Auxiliary points can be classified as in-app currency

    Thus, the GET model is oriented toward a new standard for Web3 as a clear, robust, and scalable tokenomics.

    6.2 UX Significance of Three-Tier Asset Design

    GET combines a stress-free experience with a high-functioning economy by using the following three assets for different purposes.

    Layer

    Asset

    Role

    UX Implications

    On-Chain

    GET

    Core Token

    Investment, support, staking, and NFT payments for Web3 users

    Off-Chain

    This multi-layered model allows users to participate, contribute, transact, and get rewarded within a transparent smooth, and intuitive experience.

    GET Pay

    Payment Currency

    Realize QR payment and ticket/merchandise payment in a Web2-like manner

    Off-Chain

    GET Miles

    Contribution Reward

    A new evaluation axis where actions are quantified, visualized, and transformed into rewards

    7.3 “Web3-unaware design philosophy” for non-engineers

    To ensure accessibility for general users (fans, creators), GET was designed so that blockchain complexity is hidden behind familiar interfaces.

    UI/UX side (front)

    System structure (back)

    Participate and purchase with a single login

    Authentication with Wallet Connect (Cardano)

    QR Code payment with GET Pay

    GET Token → point conversion logic

    Participate in decision-making with voting button

    Smart Contract execution with Plutus

    Proof of ownership NFT will be automatically displayed

    Link design with on-chain NFT + RWA

    Thus, Web2-like simplicity is fully backed by Web3-grade security and decentralization.

    10.7 Liquidity and Market Stability Strategy

    To maintain and expand GET's market liquidity, the following measures will be introduced in phases.

    Measures

    Content

    Staking incentives

    Providing rewards and benefits to long-term holders

    Market making support

    Providing liquidity to CEX/DEX, suppressing spreads

    Creating demand through partnerships

    Developing use cases linked to actual demand for music

    distribution, movie theaters, games, etc.

    6.4 Summary of Design Philosophy: The Answer to “Web 2.9”

    Design Principles Behind GET:

    Design Principles

    Example implementation

    UX similar to Web2

    SNS-like UI, QR code payment, real-life event integration

    Transparency and distribution of Web3

    Governance voting/NFT secondary distribution royalties/revenue processing through smart contracts

    A bridge between Web2.0 and Web3.0

    An integrated structure that can be completed simply by connecting GET Pay, GET Miles, and Wallet

    Rather than forcing users to consciously adapt to Web3, GET aspires to a "Web 2.9" model: Users enjoy the benefits of Web3—before even realizing they’ve engaged with it.

    6.3 Integrated UX: End-to-End User Journey

    Within the GET ecosystem, the following user actions are completed with a single Wallet connection:

    Every action — from participation to reward redemption — is visualized and contributes to user trust scores and social recognition (fan rankings).

    2.3 The New Possibilities of Web3

    Web3 technology has the potential to fundamentally reshape entertainment:

    • Direct support and participation Fans can fund and support projects through tokens and NFTs.

    • Tokenization of “ownership” of content and experiences Content access and experience rights can be minted as tradable NFTs.

    • DAO-Driven decision-making Community can guide project directions through governance votes.

    • Contribution-Based Reward Models Participation and activity are incentivized via co-creation economies.

    GET is purposefully designed around these Web3 innovations, offering a high degree of alignment with the evolving entertainment landscape.

    The characteristics of Web3, such as democratization of decision-making and immediacy of value distribution, have an extremely high affinity with the use cases provided by GET.