3-2. Mid-term goals (1-3 years)
Last updated
Last updated
Expand GET ecosystem and drive its global growth within the entertainment industry. Promote the use of tokens at international music festivals, film festivals, game tournaments, etc. to facilitate fan engagement across borders.
By implementing a system to allow fans and investors to receive rewards for staking tokens, encourage long-term token holding and ecosystem stability.
Expand the trading platform for digital assets utilizing NFTs(non-fungible tokens), creating a system where fans can hold, buy and sell works by creators. Particular emphasis we will be placed on stimulating demand for NFTs related to music, movies, in-game items and other entertainment content.
Content ownership through NFTs: The function for fans to hold rights for music, limited editions of movies, and in-game items as NFTs are being enhanced, increasing their collectible value.
Secondary NFT market: Provide a platform to facilitate the buying and selling of purchased NFTs in the secondary market, driving trade among fans and enhancing engagement.