8.2 Development of use cases by entertainment genre
Last updated
Last updated
Music and Live Events
NFT-based ticketing for resale control and authentication
Fan Club DAOs enabling setlist voting and project co-creation
GET Pay cashless purchases at venues
NFT sales of concert footage with embedded proof of participation
Film and Visual Content
DAO-based community production support (scripts, cast voting)
NFT-based screening rights for premium experiences
Exclusive "behind-the-scenes" content sales as NFTs
Stage greeting participation rights tokenization
Idol/promotion activities
NFT voting systems for fan-driven idol promotion
Contribution-based rankings via GET Miles accumulated from tracked SNS activities
On-site staking check-ins for fan rewards
Special edition tipping and lotteries during virtual lives
Game/e-sports
In-game NFT item sales and holder-only events
Spectator voting influencing tournament rules
Score/contribution-based GET rewards
Team support through token contribution and return design (Predictive Vote)
RWA (real estate and real assets)
Tokenization of real estate and art through NFTs
Sales of experiential rights (e.g. hotel stays, exclusive venue access)
Tokenized traditional crafts and fine art NFTs with real-world pairing
Royalty distribution for artists upon secondary sales