8.2 Development of use cases by entertainment genre

Music and Live Events

  • NFT-based ticketing for resale control and authentication

  • Fan Club DAOs enabling setlist voting and project co-creation

  • GET Pay cashless purchases at venues

  • NFT sales of concert footage with embedded proof of participation

Film and Visual Content

  • DAO-based community production support (scripts, cast voting)

  • NFT-based screening rights for premium experiences

  • Exclusive "behind-the-scenes" content sales as NFTs

  • Stage greeting participation rights tokenization

Idol/promotion activities

  • NFT voting systems for fan-driven idol promotion

  • Contribution-based rankings via GET Miles accumulated from tracked SNS activities

  • On-site staking check-ins for fan rewards

  • Special edition tipping and lotteries during virtual lives

Game/e-sports

  • In-game NFT item sales and holder-only events

  • Spectator voting influencing tournament rules

  • Score/contribution-based GET rewards

  • Team support through token contribution and return design (Predictive Vote)

RWA (real estate and real assets)

  • Tokenization of real estate and art through NFTs

  • Sales of experiential rights (e.g. hotel stays, exclusive venue access)

  • Tokenized traditional crafts and fine art NFTs with real-world pairing

  • Royalty distribution for artists upon secondary sales

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